How can you define functions from singleplayer? - Printable Version
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How can you define functions from singleplayer? -
Rickk - 16.08.2009
Here is my question:
I found a program wich allows you to check the singleplayer script. This program includes a file (KEYWORDS) that includes all functions from singleplayer.
View the file here:
http://pastebin.com/m71fb12f5
It contains very usefull functions like: CreateFire of isfireextinguished. There are over 200 of these function, most of them very usefull for servers.
But I don't know how to intergrate them into my server. I tried it with createfire, but no luck this far.
I would be most pleased if somebody could help me with this.
Re: How can you define functions from singleplayer? -
Sergei - 16.08.2009
Try something like this:
pawn Код:
if(singleplayer == multiplayer)
{
SetLolForPlayer(playerid, 1337);
return 0;
}
else if(singleplayer != multiplayer)
{
return 1;
}
After you compile this you get: Singleplayer is not multiplayer lol
Re: How can you define functions from singleplayer? -
Rickk - 16.08.2009
I don't get it :P