SA-MP Forums Archive
How do you remove player bounds on death? - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: How do you remove player bounds on death? (/showthread.php?tid=91048)



How do you remove player bounds on death? - ThePS3Guy - 12.08.2009

Hi I am trying to make a war/deathmatch part in my script. I successfully wrote the following:

if (strcmp("/war", cmdtext, true, 10) == 0)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, 324.1194,1838.2267,17.6406);
GivePlayerWeapon(playerid, 24, 200); //deagle
GivePlayerWeapon(playerid, 16, 50); //grenade
GivePlayerWeapon(playerid, 25, 999); //shotgun
GivePlayerWeapon(playerid, 31, 2400); //M4
SetPlayerWorldBounds(playerid,414.1020, 60.2910, 2125.1494, 1735.6417);
SendClientMessage(playerid,0x00FF00AA,"You were drafted");
return 1;
}


but how do I make it so that the playerworldbounds disappear after death? Im thinking something to do with onplayerdeath?


Re: How do you remove player bounds on death? - Djiango - 12.08.2009

Add this under, OnPlayerDeath or OnPlayerSpawn.
pawn Код:
SetPlayerWorldBounds(playerid,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player



Re: How do you remove player bounds on death? - Mark^^ - 12.08.2009

You should add a higher value, because map is much higher.
Use something around 6000 I think.


Re: How do you remove player bounds on death? - WrathOfGenesis - 12.08.2009

He said a min and max of 20,000 in both X and Y. That should be plenty considering i dont think the map goes past 3,000 at any point.