How can i make tow truck to tow cars?! - Printable Version
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+---- Thread: How can i make tow truck to tow cars?! (
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How can i make tow truck to tow cars?! -
Martin_White - 09.08.2009
As the title says :P
Re: How can i make tow truck to tow cars?! -
MadeMan - 09.08.2009
https://sampwiki.blast.hk/wiki/AttachTrailerToVehicle
Just add vehicle IDs instead trailerid.
Re: How can i make tow truck to tow cars?! -
Martin_White - 09.08.2009
Lol, what if it is not a special car id? all cars, i mean..
Re: How can i make tow truck to tow cars?! -
MadeMan - 09.08.2009
What is a special car id?
Re: How can i make tow truck to tow cars?! -
Martin_White - 09.08.2009
Anyways it is not working
pawn Код:
if(strcmp(cmd, "/towcar", true) == 0)
{
AttachTrailerToVehicle(525, 525);
return 1;
}
Re: How can i make tow truck to tow cars?! -
MadeMan - 09.08.2009
1. Tow trucks can't tow themselves.
2. You need vehicleid's not modelid's.
Re: How can i make tow truck to tow cars?! -
Martin_White - 09.08.2009
1. These are vehicle ids
2. Tow trucks can tow themselves
3. I've seen this on another server
4. The owner do not want to give me the /towtruck command he has.
5. Someone else help me!
Re: How can i make tow truck to tow cars?! -
MadeMan - 09.08.2009
Quote:
Originally Posted by Martin_White
5. Someone else help me!
|
As you wish
Re: How can i make tow truck to tow cars?! -
Martin_White - 09.08.2009
Quote:
Originally Posted by MadeMan
As you wish 
|
You know why i am saying this? because you're not helping me, you are just infracting me
Re: How can i make tow truck to tow cars?! -
MadeMan - 09.08.2009
pawn Код:
if(strcmp(cmdtext, "/towcar", true) == 0)
{
if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER && GetVehicleModel(GetPlayerVehicleID(playerid)) == 525)
{
new Float:pos[6];
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
new vehid = GetPlayerVehicleID(playerid);
for (new vid=1; vid <= MAX_VEHICLES && GetVehicleModel(vid); vid++)
{
if(vid == vehid) continue;
GetVehiclePos(vid, pos[3], pos[4], pos[5]);
if (floatabs(pos[0]-pos[3]) < 7.0 && floatabs(pos[1]-pos[4]) < 7.0 && floatabs(pos[2]-pos[5]) < 7.0)
{
AttachTrailerToVehicle(vid, vehid);
break;
}
}
}
return 1;
}