[INC]Vehicle names instead of IDs -
XtremeChio - 06.08.2009
Vehicle Names Defines Include
What is it:
- It's an include. Instead of typing vehicle id's like 406, you will type Dumper and that's it.
- No more looking on websites for vehicle ID's
- You don't need awesome pawn skills to install this
Download Link:

Mirror from Chrcam_2:
http://pastebin.com/f7ab99572
How to install:
There are two ways how to install this- 1. You can copy all the #defines and paste them in your GameMode, under other defines
- 2. You can put the .inc file into your map Pawno>includes
Other:
- Took me about ~40 minutes
- You can remove some vehicle defines, just don't delete my name
- If you're new to scripting and all, this saves you a lot of time
Re: [INC]Vehicle names instead of IDs -
RayPoda - 06.08.2009
Cool.
Re: [INC]Vehicle names instead of IDs -
refshal - 06.08.2009
Pretty cool, lol. I really wouldn't take me time to make this. :P
Re: [INC]Vehicle names instead of IDs -
nuriel8833 - 06.08.2009
why is it useful if i need the vehicle id?
Re: [INC]Vehicle names instead of IDs -
XtremeChio - 06.08.2009
Erm let's say you want to make a command that gives you a Cheetah..You don't have to find the ID for it, you can just type Cheetah.
That's an example, you can use it in most cases related to vehicles
Re: [INC]Vehicle names instead of IDs -
nuriel8833 - 07.08.2009
Quote:
Originally Posted by XtremeChio
Erm let's say you want to make a command that gives you a Cheetah..You don't have to find the ID for it, you can just type Cheetah.
That's an example, you can use it in most cases related to vehicles 
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Ohh i understand its cool im gonna use it
But my dumasses friends dont know so much english as i do (XD) they are writing:
Imfermus
Chita
Torismo
Raheeno
and more.....
so they are gonna do you know what.
but what about NRG to write NRG500 or NRG-500?
Re: [INC]Vehicle names instead of IDs -
XtremeChio - 07.08.2009
Every vehicle like NRG-500 is
NRG_500
RC_Bandit
FBI_Rancher
This is how most of the vehicles with more words are.
Re: [INC]Vehicle names instead of IDs -
ruarai - 07.08.2009
Nice but this could bug alot of variables like my script has a "new Dumper;", i know i could just change them but im just telling you.
Re: [INC]Vehicle names instead of IDs -
XtremeChio - 07.08.2009
Yea, it's obvious it depends on your script heheh. Feel free to remove any macros
Re: [INC]Vehicle names instead of IDs -
RayPoda - 07.08.2009
Pretty cool, I guess.
Re: [INC]Vehicle names instead of IDs -
Chrham_2 - 07.08.2009
Here; A pastebin:
http://pastebin.com/f7ab99572
Re: [INC]Vehicle names instead of IDs -
Haji - 07.08.2009
Nice man
Re: [INC]Vehicle names instead of IDs -
MaykoX - 08.08.2009
Nice its cool downloading
Re: [INC]Vehicle names instead of IDs -
Peter_Corneile - 20.08.2009
Do i need any other FS or command to use this ?
I just added all the defines in the script , now what do i need to do ?
Re: [INC]Vehicle names instead of IDs -
ruarai - 20.08.2009
Quote:
Originally Posted by Peter Corneile
Do i need any other FS or command to use this ?
I just added all the defines in the script , now what do i need to do ?
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nothing
Re: [INC]Vehicle names instead of IDs -
Chrham_2 - 08.09.2009
Oh, and, my name is Chrham not Chrcam as you wrote on the mirror thing xD
Re: [INC]Vehicle names instead of IDs -
Norn - 08.09.2009
Nice, alot of time spent on this. But you should have put a word infront of every car like. VEH_Dumper.
Saves variable issues etc.
Re: [INC]Vehicle names instead of IDs -
Benne - 20.09.2009
So how can I make like a /vehicle command out of this? So I can type the ID/name carcolorid1, carcolorid2?