public OnPlayerDeath(playerid, killerid, reason) { if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { SendDeathMessage(killerid,playerid,reason); } if(killerid == TEAM_Cop) { if(playerid == TEAM_Anarchist) { SendClientMessage(killerid, COLOR_YELLOW, "[ ! ] You gain +2 PCash for killing a criminal "); SendClientMessage(killerid, COLOR_YELLOW, "[ ! ] PCash info : +2 "); SendClientMessage(playerid, COLOR_YELLOW, "[ ! ] PCash info : -1"); GivePlayerPCash(playerid, 2); GivePlayerPCash(playerid, -1); } return 1; } if(killerid == TEAM_Anarchist) { if(playerid == TEAM_Cop) { SendClientMessage(killerid, COLOR_YELLOW, "[ ! ] You gain +2 PCash for killing a cop "); SendClientMessage(killerid, COLOR_YELLOW, "[ ! ] PCash info : +2 "); SendClientMessage(playerid, COLOR_YELLOW, "[ ! ] PCash info : -1"); GivePlayerPCash(playerid, 2); GivePlayerPCash(playerid, -1); } return 1; } Drugs[playerid] = 0; return 1; }
GivePlayerPCash(playerid, 2); GivePlayerPCash(playerid, -1);
GivePlayerPCash(killerid, 2);
GivePlayerPCash(playerid, -1);
Originally Posted by samdudes01
Код:
GivePlayerPCash(playerid, 2); GivePlayerPCash(playerid, -1); pawn Код:
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Originally Posted by |∞|-Рцппσĵσ-|∞|
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public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_Citizen) { SetPlayerColor(playerid,CITIZEN_COLOR); // Green SendClientMessage(playerid, COLOR_PINK, "[ City wall Infos ]"); SendClientMessage(playerid, MAYOR_COLOR,"[ ! ] Welcome Citizen to San Fierro city RP "); SendClientMessage(playerid, MAYOR_COLOR,"[ ! ] Searching for a job to get started ? "); SendClientMessage(playerid, MAYOR_COLOR,"[ ! ] If yes, i have a job for you, type /sms 477 yes "); SendClientMessage(playerid, MAYOR_COLOR,"[ ! ] else, /sms 477 no if you are not interested "); SetJob(playerid, 0); } else if(gTeam[playerid] == TEAM_Mayor) { SetPlayerColor(playerid,MAYOR_COLOR); // Red } else if(gTeam[playerid] == TEAM_Cop) { SetPlayerColor(playerid,COP_COLOR); // Yellow } else if(gTeam[playerid] == TEAM_Anarchist) { SetPlayerColor(playerid,Anarchist_COLOR); // Pink } else if(gTeam[playerid] == TEAM_Mechanic) { SetPlayerColor(playerid,MECHANIC_COLOR); // Blue } else if(gTeam[playerid] == TEAM_Medic) { SetPlayerColor(playerid,MEDIC_COLOR); // Light Blue } else if(gTeam[playerid] == TEAM_SG) { SetPlayerColor(playerid,SG_COLOR); // Dark Red } else if(gTeam[playerid] == TEAM_rober) { SetPlayerColor(playerid,GREY); // Orange } else if(gTeam[playerid] == TEAM_Hitman) { SetPlayerColor(playerid,HITMAN_COLOR); // Orange } else if(gTeam[playerid] == TEAM_Press) { SetPlayerColor(playerid,ORANGE); // Orange } return 1; }
if(gTeam[killerid] == TEAM_Cop)
{