Floating checkpoints - Printable Version
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Floating checkpoints -
Mark^^ - 05.08.2009
How can i make checkpoints float? I mean make them on my created objects in the air? Becouse any checkpoint made with streamer (and without streamer) can float..
Any ideas?
Re: Floating checkpoints -
Doppeyy - 05.08.2009
stand on the object you made.
then use the /save option.(its saves the cords so its in the sky.)
now go to C:/program files/rockstar games/gta san andreas (or where you installed it)
then open saved positions.
use the cords from the text file as the cords for the checkpoint.
Gr Artix
Re: Floating checkpoints -
Mark^^ - 11.08.2009
You didn't understand me... I do everything as you say, but when is set an checkpoint [SetPlayerCheckpoint] the checkpoint cant hold on my created object on sky, it falls down on the ground... How can I make it float? :P
Re: Floating checkpoints -
boelie - 11.08.2009
You cant in Samp Wiki theres this important Note that says "checkpoints can not Float "
Re: Floating checkpoints -
Weirdosport - 11.08.2009
I think you'll need to use coronas (Floating checkpoint doughnuts in the sky).
And for that, I think you need to use race checkpoints.
https://sampwiki.blast.hk/wiki/SetPlayerRaceCheckpoint
Re: Floating checkpoints -
Mark^^ - 11.08.2009
Quote:
Originally Posted by boelie
You cant in Samp Wiki theres this important Note that says "checkpoints can not Float "
|
I have seen on one server, that checkpoints are floating as well... they do not fall on ground when its created on object 8040 (car park) in that server...
Quote:
Originally Posted by Weirdosport
|
And no, I need just simple che3ckpoint, not the Race one...
Re: Floating checkpoints -
Mark^^ - 11.08.2009
Any one? Please?