.Inc [Need Help] - Printable Version
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.Inc [Need Help] -
[DD]FlameOFDeath - 04.08.2009
I know this is abit dumb post but
i added a include
#include <Double-O-Objects>
but then i get the following
Код:
warning 203: symbol is never used: "DOO_OnGameModeInit"
warning 203: symbol is never used: "DOO_OnPlayerConnect"
warning 203: symbol is never used: "DOO_OnPlayerDisconnect"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
3 Warnings.
what do i add..
Re: .Inc [Need Help] -
saiberfun - 04.08.2009
u don't need to it's just telling u that u didn't use this functions it's no problem
if u still want to get rid of it use
ontop of ur script
#pragma unused DOO_OnGameModeInit
n so on
but i dunno about the DOO script so it could be better if u add these functions to ur script but then u gotta ask in the script of
DOO
Re: .Inc [Need Help] -
Correlli - 04.08.2009
Add DOO_OnGameModeInit to OnGameModeInit callback, DOO_OnPlayerConnect to OnPlayerConnect callback and DOO_OnPlayerDisconnect to OnPlayerDisconnect callback if you want Double-O-Objects streamer to work correctly.
Re: .Inc [Need Help] -
[DD]FlameOFDeath - 04.08.2009
Quote:
Originally Posted by saiberfun
u don't need to it's just telling u that u didn't use this functions it's no problem
if u still want to get rid of it use
ontop of ur script
#pragma unused DOO_OnGameModeInit
n so on
but i dunno about the DOO script so it could be better if u add these functions to ur script but then u gotta ask in the script of
DOO
|
mhm confusing but worth a try O.o
Re: .Inc [Need Help] -
[DD]FlameOFDeath - 04.08.2009
Quote:
Originally Posted by Don Correlli
Add DOO_OnGameModeInit to OnGameModeInit callback, DOO_OnPlayerConnect to OnPlayerConnect callback and DOO_OnPlayerDisconnect to OnPlayerDisconnect callback if you want Double-O-Objects streamer to work correctly.
|
i know this is dubble post but u posted before i posted to the first post i got
but how esactly do i add it..?
do i just type
Add DOO_OnGameModeInit (onto the on gamemode init)
And so on..?