if(!strcmp(cmdtext,"/teleport4",true))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
SetVehiclePos(GetPlayerVehicleID(playerid), -1394.20, 987.62, 1023.96);
SetPlayerInterior(playerid, 15);
}
else
{
SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
SetPlayerInterior(playerid, 15);
return 1;
}
}
else
{
SetPlayerPos(playerid, -1394.20, 987.62, 1023.96);
}
return 1;
}
new bloodring1;
bloodring1 = AddStaticVehicle(502,-2175.7319,-382.5894,35.3296,179.9471,6,8); // carstadium2 LinkVehicleToInterior(bloodring1, 15);
|
Originally Posted by еddy
|
forward LinkCars();
//put here all your car defines:Example new Car1;
//then put them on the specified car " Car1 = AddStaticVehcile(.......
OnGameModeInit();
{
//all your stuff here then this
LinkCars();
return 1;
}
public LinkCars()
{
//here put the links EXAPMPLE: LinkVehicleToInterior(Car1, 15);
return 1;
}
if(!strcmp(cmdtext,"/teleport4",true))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new Car;
Car = GetPlayerVehicleID(playerid);
LinkVehicleToInterior(Car,15);
SetVehiclePos(GetPlayerVehicleID(playerid), -1394.20, 987.62, 1023.96);
SetPlayerInterior(playerid, 15);
}
else
{
SendClientMessage(playerid, COLOR_RED, "ERROR: You need to be the driver!");
SetPlayerInterior(playerid, 15);
return 1;
}
}
else
{
SetPlayerPos(playerid, -1394.20, 987.62, 1023.96);
}
return 1;
}
new Car; Car = GetPlayerVehicleId(playerid);
