public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new name[MAX_PLAYER_NAME], str[128], ip[15]; GetPlayerName(playerid, name, sizeof name); GetPlayerIp(playerid, ip, sizeof ip); format(str, sizeof str, "/sAccounts/%s.seifadmin", name); new File:account = fopen(str, io_write); if (account) { strmid(AccountInfo[playerid][Password], password, 0, strlen(password), 255); AccountInfo[playerid][Cash] = GetPlayerPCash(playerid); AccountInfo[playerid][Job] = GetPlayerJobID(playerid); new file[128]; { format(file, sizeof file, "Password: %s\n\r", AccountInfo[playerid][Password]); { fwrite(account, file); } format(file, sizeof file, "AdminLevel: %d\n\r", 0); { fwrite(account, file); AccountInfo[playerid][AdminLevel] = 0; } format(file, sizeof file, "Cash: %d\n\r", AccountInfo[playerid][Cash]); { fwrite(account, file); } format(file, sizeof file, "JobID: %d\n\r", AccountInfo[playerid][Job]); { fwrite(account, file); } format(file, sizeof file, "Warnings: %d\n\r",AccountInfo[playerid][Warns]); { fwrite(account, file); } format(file, sizeof file, "WarnReason1: %s\n\r",AccountInfo[playerid][WarnReason1]); { fwrite(account, file); } format(file, sizeof file, "WarnReason2: %s\n\r",AccountInfo[playerid][WarnReason2]); { fwrite(account, file); } format(file, sizeof file, "WarnReason3: %s\n\r",AccountInfo[playerid][WarnReason3]); { fwrite(account, file); } format(file, sizeof file, "IPAddress: %s\n\r",ip); { fwrite(account, file); } } fclose(account); SendClientMessage(playerid, GREEN, "|- Account successfully registered. You can now login ( /login [password] ) -|"); } } return 1; }
public OnPlayerLogin(playerid, password[]) { new name[MAX_PLAYER_NAME], str[128]; GetPlayerName(playerid, name, sizeof name); format(str, sizeof str, "/sAccounts/%s.seifadmin", name); new File:account = fopen(str, io_read); if (account) { new pass[256]; new passres[128], value[128]; fread(account, pass, sizeof pass); passres = GetFileString(pass); if (!strcmp("Password", passres)) { value = GetFileValue(pass); strmid(AccountInfo[playerid][Password], value, 0, strlen(value)-1, 128); } if (!strcmp(AccountInfo[playerid][Password], password, true)) { while (fread(account, pass, 256)) { passres = GetFileString(pass); if (strfind(passres, "AdminLevel") != -1) { value = GetFileValue(pass); AccountInfo[playerid][AdminLevel] = strval(value); } if (strfind(passres, "Cash") != -1) { value = GetFileValue(pass); AccountInfo[playerid][Cash] = strval(value); } if (strfind(passres, "JobID") != -1) { value = GetFileValue(pass); AccountInfo[playerid][Job] = strval(value); } if (strfind(passres, "Warnings") != -1) { value = GetFileValue(pass); AccountInfo[playerid][Warns] = strval(value); } if (strfind(passres, "WarnReason1") != -1) { value = GetFileValue(pass); strmid(AccountInfo[playerid][WarnReason1], value, 0, strlen(value)-1, 128); } if (strfind(passres, "WarnReason2") != -1) { value = GetFileValue(pass); strmid(AccountInfo[playerid][WarnReason2], value, 0, strlen(value)-1, 128); } if (strfind(passres, "WarnReason3") != -1) { value = GetFileValue(pass); strmid(AccountInfo[playerid][WarnReason3], value, 0, strlen(value)-1, 128); } } fclose(account); AccountInfo[playerid][Logged] = 1; } else { SendClientMessage(playerid, RED, "Incorrect Password."); fclose(account); return 1; } GivePlayerPCash(playerid, AccountInfo[playerid][Cash]); SetJob(playerid, AccountInfo[playerid][Job]); format(str, sizeof str, "|- You have successfully logged in as %s -|", name); SendClientMessage(playerid, GREEN, str); printf("%s has logged in", name); if (AccountInfo[playerid][AdminLevel] > 0) { format(str, sizeof str, "|» You are now logged in as a level %d admin «|", AccountInfo[playerid][AdminLevel]); SendClientMessage(playerid, LIGHTGREEN, str); ViewCmds[playerid] = 0; } } return 1; }
public OnPlayerUpdateAccount(playerid) { if(IsPlayerConnected(playerid)) { if(AccountInfo[playerid][Logged] == 1) { new name[MAX_PLAYER_NAME], str[128]; GetPlayerName(playerid, name, sizeof name); format(str, sizeof str, "/sAccounts/%s.seifadmin", name); new File:account = fopen(str, io_write); if (account) { AccountInfo[playerid][Cash] = GetPlayerPCash(playerid); AccountInfo[playerid][Job] = GetPlayerJobID(playerid); new file[128]; { format(file, sizeof file, "Password: %s\n\r", AccountInfo[playerid][Password]); { fwrite(account, file); } format(file, sizeof file, "AdminLevel: %d\n\r",AccountInfo[playerid][AdminLevel]); { fwrite(account, file); } format(file, sizeof file, "Cash: %d\n\r", AccountInfo[playerid][Cash]); { fwrite(account, file); } format(file, sizeof file, "JobID: %d\n\r", AccountInfo[playerid][Job]); { fwrite(account, file); } format(file, sizeof file, "Warnings: %d\n\r",AccountInfo[playerid][Warns]); { fwrite(account, file); } format(file, sizeof file, "WarnReason1: %s\n\r",AccountInfo[playerid][WarnReason1]); { fwrite(account, file); } format(file, sizeof file, "WarnReason2: %s\n\r",AccountInfo[playerid][WarnReason2]); { fwrite(account, file); } format(file, sizeof file, "WarnReason3: %s\n\r",AccountInfo[playerid][WarnReason3]); { fwrite(account, file); } format(file, sizeof file, "IPAddress: %s\n\r",AccountInfo[playerid][IP]); { fwrite(account, file); } } fclose(account); } } } return 1; }
Originally Posted by yezizhu
Seems no problem in your code
When does OnPlayerUpdateAccount get called? |
Originally Posted by Seif_ [adream-rp.com
]
Quote:
Are you sure the player is logged in? And that GetPlayerJobID works properly? Show us the function. |
Originally Posted by Takumi.
I'm new in scripting so i really don't know exactly
|
if (strcmp("/jobid", cmdtext, true, 10) == 0)
{
new string[128];
format(string, sizeof(string), "JobID: %d", GetPlayerJobID(playerid));
SendClientMessage(playerid, string);
return 1;
}
Originally Posted by Gappy
add this and check if any job is returning 0.
pawn Код:
|
stock GetPlayerJobID(playerid){
//do your old code here.
new string[128];
format(string,sizeof(string), "pJob:%d,%d",playerid, /*player job data*/);
SendClientMessageToAll(422,string);
return 1;
}
Originally Posted by yezizhu
pawn Код:
|