Fire Help - Printable Version
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Fire Help -
cloud9 - 19.07.2009
Can some one tell me how to find whether the player is in fire or not, like when u molo someone they are on fire and i must stop them from using some commands, can u tell me?
Re: Fire Help -
Correlli - 19.07.2009
You can't detect if player is on fire, but you can script so you can detect if player is losing health.
Re: Fire Help -
cloud9 - 19.07.2009
can u tell me how? cuz i am p noob in scripting
Re: Fire Help -
cloud9 - 19.07.2009
bump, plz help
Re: Fire Help -
Correlli - 19.07.2009
You would need a timer and you would need to store player's old health and check it with current health.
Search around.
Re: Fire Help -
yezizhu - 19.07.2009
Quote:
Originally Posted by Don Correlli
You can't detect if player is on fire, but you can script so you can detect if player is losing health.
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Hmm, it's possible, but a little buggy.
Think about OnnPlayerKeyStateChange
Re: Fire Help -
Weirdosport - 19.07.2009
Quote:
Originally Posted by yezizhu
Quote:
Originally Posted by Don Correlli
You can't detect if player is on fire, but you can script so you can detect if player is losing health.
|
Hmm, it's possible, but a little buggy.
Think about OnnPlayerKeyStateChange
|
What does what the player is pressing have anything to do with it?
Re: Fire Help -
yezizhu - 19.07.2009
Quote:
What does what the player is pressing have anything to do with it?
|
I don't make sense...
I've written an anti-lock ammo script, it catches rule breakers everyday.
But someone said they don't know why they get arrestted when they try to should near a wall ,I know XD
So it's a little buggy.