C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(498) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.
public isPlayerInArea() { new Float:X, Float:Y, Float:Z; //We use this to store player position for(new i=0; i < MAX_PLAYERS; i++) //This line defines a name for all player, the name is "i" { GetPlayerPos(i, X, Y, Z); //Here we are storing the player position on the variables X, Y, and Z defined previously if (X <= 2047 && X >= 2031 && Y <= 2779 && Y >= 2769) /* This line is the important one!. Here, is where you change those numbers, by the ones you get from the /pos command. As you can see, those coordinates, are only the X and Y ones, the Z doesn't matter*/ { MoveObject(maingate, 222.00, 1875.53, 13.80, 1); // MoveObject(ObjectID, X, Y, Z, speed); - Object id is the "New" } else // else means that if nothing is in it, perform this action: { MoveObject(maingate, 214.45, 1875.53, 13.80, 1); // This will close the gate } } return 1; }
public isPlayerInArea()
{
new Float:X, Float:Y, Float:Z; //We use this to store player position
for(new i=0; i < MAX_PLAYERS; i++) //This line defines a name for all player, the name is "i"
{
GetPlayerPos(i, X, Y, Z); //Here we are storing the player position on the variables X, Y, and Z defined previously
if (X <= 2047 && X >= 2031 && Y <= 2779 && Y >= 2769)
/* This line is the important one!. Here, is where you change those numbers, by the ones
you get from the /pos command. As you can see, those coordinates, are only the X and Y ones, the Z
doesn't matter*/
{
MoveObject(maingate, 222.00, 1875.53, 13.80, 1); // MoveObject(ObjectID, X, Y, Z, speed); - Object id is the "New"
}
else // else means that if nothing is in it, perform this action:
{
MoveObject(maingate, 214.45, 1875.53, 13.80, 1); // This will close the gate
}
}
C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(498) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(498) : error 004: function "OnObjectMoved" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(503) : warning 225: unreachable code C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(503) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(503) : error 004: function "OnPlayerObjectMoved" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(508) : warning 225: unreachable code C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(508) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(508) : error 004: function "OnPlayerPickUpPickup" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(510) : error 017: undefined symbol "pickupid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(512) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(513) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(516) : error 017: undefined symbol "pickupid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(518) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(519) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(521) : error 017: undefined symbol "pickupid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(523) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(524) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(525) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(526) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(527) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(528) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(529) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(530) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(531) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(536) : warning 225: unreachable code C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(536) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(536) : error 004: function "OnPlayerSelectedMenuRow" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(539) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(543) : error 017: undefined symbol "row" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
public isPlayerInArea()
{
new Float:X, Float:Y, Float:Z; //We use this to store player position
for(new i=0; i < MAX_PLAYERS; i++) //This line defines a name for all player, the name is "i"
{
GetPlayerPos(i, X, Y, Z); //Here we are storing the player position on the variables X, Y, and Z defined previously
if (X <= 2047 && X >= 2031 && Y <= 2779 && Y >= 2769)
/* This line is the important one!. Here, is where you change those numbers, by the ones
you get from the /pos command. As you can see, those coordinates, are only the X and Y ones, the Z
doesn't matter*/
{
MoveObject(maingate, 222.00, 1875.53, 13.80, 1); // MoveObject(ObjectID, X, Y, Z, speed); - Object id is the "New"
}
else // else means that if nothing is in it, perform this action:
{
MoveObject(maingate, 214.45, 1875.53, 13.80, 1); // This will close the gate
}
}
return 1;
}
C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(498) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Warning.
forward IsPlayerInArea();
public IsPlayerInArea()
{
new Float:X, Float:Y, Float:Z; //We use this to store player position
for(new i=0; i < MAX_PLAYERS; i++) //This line defines a name for all player, the name is "i"
{
GetPlayerPos(i, X, Y, Z); //Here we are storing the player position on the variables X, Y, and Z defined previously
if (X <= 2047 && X >= 2031 && Y <= 2779 && Y >= 2769)
/* This line is the important one!. Here, is where you change those numbers, by the ones
you get from the /pos command. As you can see, those coordinates, are only the X and Y ones, the Z
doesn't matter*/
{
MoveObject(maingate, 222.00, 1875.53, 13.80, 1); // MoveObject(ObjectID, X, Y, Z, speed); - Object id is the "New"
}
else // else means that if nothing is in it, perform this action:
{
MoveObject(maingate, 214.45, 1875.53, 13.80, 1); // This will close the gate
}
}
}
Originally Posted by [mad
MLK (dino-host.net) ]
when i do that i get this: Код:
C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(498) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(498) : error 004: function "OnObjectMoved" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(503) : warning 225: unreachable code C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(503) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(503) : error 004: function "OnPlayerObjectMoved" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(508) : warning 225: unreachable code C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(508) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(508) : error 004: function "OnPlayerPickUpPickup" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(510) : error 017: undefined symbol "pickupid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(512) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(513) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(516) : error 017: undefined symbol "pickupid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(518) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(519) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(521) : error 017: undefined symbol "pickupid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(523) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(524) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(525) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(526) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(527) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(528) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(529) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(530) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(531) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(536) : warning 225: unreachable code C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(536) : error 029: invalid expression, assumed zero C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(536) : error 004: function "OnPlayerSelectedMenuRow" is not implemented C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(539) : error 017: undefined symbol "playerid" C:\Documents and Settings\Chris\Desktop\Stunt City\gamemodes\NewServer.pwn(543) : error 017: undefined symbol "row" Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase |