PlayerToPoint Problem... - Printable Version
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+---- Thread: PlayerToPoint Problem... (
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PlayerToPoint Problem... -
stieben - 16.07.2009
Very hello,
I have an extremely simple code,
BUT I got an error in it.
On Top:
Код:
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
On Bottom:
Код:
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
return 1;
}
}
return 0;
}
This equals my error:
Код:
warning 235: public function lacks forward declaration (symbol "PlayerToPoint")
Extreme Thanks
Re: PlayerToPoint Problem... -
abhinavdabral - 16.07.2009
Make sure that you have added the
forward just after
#defines
Re: PlayerToPoint Problem... -
stieben - 16.07.2009
Код:
#include <a_samp>
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#if defined FILTERSCRIPT
forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z);
This is all I got on top. It's a new script u know. As you see there are no defines, only #if defined FILTERSCRIPT, but I don't thingk that's a define
Re: PlayerToPoint Problem... -
abhinavdabral - 16.07.2009
add it just below
#include <a_samp>
IT will 100% work then.
Thank You
-Abhinav
Re: PlayerToPoint Problem... -
stieben - 16.07.2009
lol, it really works
Thanks!!
Re: PlayerToPoint Problem... -
abhinavdabral - 16.07.2009
Nice .........
No Problem Mate