Car help - Printable Version
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+---- Thread: Car help (
/showthread.php?tid=86329)
Car help -
lepompier - 13.07.2009
Hello, I need help I want that when a player is in a car and that car and seriously damaged its ejects
thank you in advance
Re: Car help -
Correlli - 13.07.2009
https://sampwiki.blast.hk/wiki/Main_Page
http://forum.sa-mp.com/index.php?action=search
Re: Car help -
lepompier - 13.07.2009
pleaze help me,
Re: Car help -
Weirdosport - 13.07.2009
Quote:
Originally Posted by lepompier
pleaze help me,
|
He just gave you all the answers you could ever need, I've seen a very similar question before, and by searching timers and eject etc you'll find all you need to build the script.
Re: Car help -
lepompier - 13.07.2009
I did but its not
new Float:health;
GetVehicleHealth(GetPlayerVehicleID(playerid), health);
if(floatround(value/1000) >= 132 && health == 500)
{
RemovePlayerFromVehicle(playerid);
}
timer blablabla...
Re: Car help -
Weirdosport - 13.07.2009
What's this all about?:
if(floatround(value/1000) >= 132 && health == 500)
Re: Car help -
lepompier - 13.07.2009
if(floatround(value/1000) >= 132
is the speed,
&& health == 500 and the health of the car
and not eject player
Re: Car help -
c0der. - 13.07.2009
I would use < or =< not ==.
Re: Car help -
lepompier - 13.07.2009
as it's
if(floatround(value/1000) >= 132 && health <= 400)
{
RemovePlayerFromVehicle(playerid);
}
Re: Car help -
abhinavdabral - 13.07.2009
Add this on the top of script.
pawn Код:
forward EjectIfDamaged();
Add this in GameModeInit
pawn Код:
SetTimer("EjectIfDamaged",100,1);
Add at the botton of the script
pawn Код:
public EjectIfDamaged(){
new i;
for(i=0;i<=MAX_PLAYERS;i++){
if(IsPlayerInAnyVehicle(i)){
new Float:health;
GetVehicleHealth(GetPlayerVehicleID(i),health);
if(health<=200){
RemovePlayerFromVehicle(i);
}
}
}
return 1;
}