Fast questiong, when player floats :S? -
XeoN_13 - 09.07.2009
Hello everyone , im here because i need a quick help ... what im trieng to do is a command like /bug or /sync , for players to sync when there buged or when they float , iv heard of something with ClearAnimation? would that work?
Re: Fast question, when player floats :S? -
XeoN_13 - 09.07.2009
sorry i miss spelled Question*
Re: Fast question, when player floats :S? -
Correlli - 09.07.2009
Quote:
Originally Posted by XeoN_13
sorry i miss spelled Question*
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You have a edit button for that.
About /sync command:
Try to get player's position, then set him to that position and get his skin and give him the same skin back.
Re: Fast question, when player floats :S? -
XeoN_13 - 09.07.2009
Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by XeoN_13
sorry i miss spelled Question*
|
You have a edit button for that.
About /sync command:
Try to get player's position, then set him to that position and get his skin and give him the same skin back.
|
hmm could you help me with the code? im not that smart with pawno
Re: Fast question, when player floats :S? -
Correlli - 09.07.2009
pawn Код:
new Float:x_pos, Float:y_pos, Float:z_pos;
GetPlayerPos(playerid, x_pos, y_pos, z_pos);
SetPlayerPos(playerid, x_pos, y_pos, z_pos);
SetPlayerSkin(playerid, GetPlayerSkin(playerid));
Just use this in /sync command.
Re: Fast questiong, when player floats :S? -
Abernethy - 09.07.2009
or
pawn Код:
TogglePlayerControllable(playerid, 1);
ClearAnimations(playerid);
Re: Fast question, when player floats :S? -
XeoN_13 - 09.07.2009
Quote:
Originally Posted by Don Correlli
pawn Код:
new Float:x_pos, Float:y_pos, Float:z_pos; GetPlayerPos(playerid, x_pos, y_pos, z_pos); SetPlayerPos(playerid, x_pos, y_pos, z_pos); SetPlayerSkin(playerid, GetPlayerSkin(playerid));
Just use this in /sync command.
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thanks alot, ill try btw im also tryng this do you think it might work?
Код:
if(strcmp(cmd,"/sync",true)==0)
{
if(IsPlayerConnected(playerid))
{
ClearAnimations(playerid);
}
return 1;
}
Re: Fast question, when player floats :S? -
Correlli - 09.07.2009
Quote:
Originally Posted by XeoN_13
thanks alot, ill try btw im also tryng this do you think it might work?
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I don't know, just use one of the codes and go with someone on the server and create a "float"-bug and you'll see if it works or not.
Re: Fast question, when player floats :S? -
pen_theGun - 10.07.2009
Quote:
Originally Posted by Don Correlli
pawn Код:
new Float:x_pos, Float:y_pos, Float:z_pos; GetPlayerPos(playerid, x_pos, y_pos, z_pos); SetPlayerPos(playerid, x_pos, y_pos, z_pos); SetPlayerSkin(playerid, GetPlayerSkin(playerid));
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Код:
if(strcmp(cmd,"/sync",true)==0)
{
if(IsPlayerConnected(playerid))
{
ClearAnimations(playerid);
}
return 1;
}
^^This will definitly not work!
Respawn player.
Re: Fast question, when player floats :S? -
XeoN_13 - 10.07.2009
Quote:
Originally Posted by pen_†ĥęGun
Quote:
Originally Posted by Don Correlli
pawn Код:
new Float:x_pos, Float:y_pos, Float:z_pos; GetPlayerPos(playerid, x_pos, y_pos, z_pos); SetPlayerPos(playerid, x_pos, y_pos, z_pos); SetPlayerSkin(playerid, GetPlayerSkin(playerid));
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Код:
if(strcmp(cmd,"/sync",true)==0)
{
if(IsPlayerConnected(playerid))
{
ClearAnimations(playerid);
}
return 1;
}
^^This will definitly not work!
Respawn player.
|
I tried ALL three but none work , any one else knows how to fix?