/* dddddddd SSSSSSSSSSSSSSS hhhhhhh d::::::d SS:::::::::::::::Sh:::::h d::::::d S:::::SSSSSS::::::Sh:::::h d::::::d S:::::S SSSSSSSh:::::h d:::::d S:::::S h::::h hhhhh aaaaaaaaaaaaa ddddddddd:::::d S:::::S h::::hh:::::hhh a::::::::::::a dd::::::::::::::d S::::SSSS h::::::::::::::hh aaaaaaaaa:::::a d::::::::::::::::d SS::::::SSSSS h:::::::hhh::::::h a::::ad:::::::ddddd:::::d SSS::::::::SS h::::::h h::::::h aaaaaaa:::::ad::::::d d:::::d SSSSSS::::S h:::::h h:::::h aa::::::::::::ad:::::d d:::::d S:::::S h:::::h h:::::h a::::aaaa::::::ad:::::d d:::::d S:::::S h:::::h h:::::ha::::a a:::::ad:::::d d:::::d SSSSSSS S:::::S h:::::h h:::::ha::::a a:::::ad::::::ddddd::::::dd S::::::SSSSSS:::::S h:::::h h:::::ha:::::aaaa::::::a d:::::::::::::::::d S:::::::::::::::SS h:::::h h:::::h a::::::::::aa:::a d:::::::::ddd::::d SSSSSSSSSSSSSSS hhhhhhh hhhhhhh aaaaaaaaaa aaaa ddddddddd ddddd */ #include <a_samp> #define FILTERSCRIPT new Text:Time, Text:Date; forward settime(playerid); public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Updated Version! WORLDCLOCK+DATE By Shadow"); print("--------------------------------------\n"); SetTimer("settime",1000,true); Date = TextDrawCreate(547.000000,11.000000,"--"); TextDrawFont(Date,3); TextDrawLetterSize(Date,0.399999,1.600000); TextDrawColor(Date,0xffffffff); Time = TextDrawCreate(547.000000,28.000000,"--"); TextDrawFont(Time,3); TextDrawLetterSize(Time,0.399999,1.600000); TextDrawColor(Time,0xffffffff); SetTimer("settime",1000,true); return 1; } public OnFilterScriptExit() { print("\n-----------------------------------------------------"); print(" Update Version! WORLDCLOCK+DATE By Shadow !UNLOADED!"); print("-----------------------------------------------------/n"); return 1; } public OnPlayerSpawn(playerid) { SendClientMessage(playerid, 0xF97804FF, "This server is running Shadows Worldclock+Date AddOn!"); TextDrawShowForPlayer(playerid, Time), TextDrawShowForPlayer(playerid, Date); return 1; } public OnPlayerDisconnect(playerid, reason) { TextDrawHideForPlayer(playerid, Time), TextDrawHideForPlayer(playerid, Date); return 1; } public settime(playerid) { new string[256],year,month,day,hours,minutes,seconds; getdate(year, month, day), gettime(hours, minutes, seconds); format(string, sizeof string, "%d/%s%d/%s%d", day, ((month < 10) ? ("0") : ("")), month, (year < 10) ? ("0") : (""), year); TextDrawSetString(Date, string); format(string, sizeof string, "%s%d:%s%d:%s%d", (hours < 10) ? ("0") : (""), hours, (minutes < 10) ? ("0") : (""), minutes, (seconds < 10) ? ("0") : (""), seconds); TextDrawSetString(Time, string); }
Originally Posted by BLACK-RIDER-1692
Need Help!
Want Only Date (07/07/2009) Not Clock (16:24:15) Plz Change That! |
#include <a_samp>
#define FILTERSCRIPT
new Text:Date;
forward settime(playerid);
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Updated Version! WORLDCLOCK+DATE By Shadow");
print("--------------------------------------\n");
SetTimer("settime",1000,true);
Date = TextDrawCreate(547.000000,11.000000,"--");
TextDrawFont(Date,3);
TextDrawLetterSize(Date,0.399999,1.600000);
TextDrawColor(Date,0xffffffff);
return 1;
}
public OnPlayerSpawn(playerid)
{
SendClientMessage(playerid, 0xF97804FF, "This server is running Shadows Worldclock+Date AddOn!");
TextDrawShowForPlayer(playerid, Date);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
TextDrawHideForPlayer(playerid, Date);
return 1;
}
public settime(playerid)
{
new string[256],year,month,day;
getdate(year, month, day);
format(string, sizeof string, "%d/%s%d/%s%d", day, ((month < 10) ? ("0") : ("")), month, (year < 10) ? ("0") : (""), year);
TextDrawSetString(Date, string);
}
Originally Posted by Sneaky.
@ happyface
It's nice you are giving him the code but this way he will never learn ![]() |