print("<something to recognise, maybe numbers>");
print("3");
print("<something to recognise, maybe numbers>");
dcmd_l(playerid,params[]) {
if(LoggedIn[playerid] == 1) {
new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
if(!strlen(params)) return SendClientMessage(playerid, red, " Correct use: /l [text] - LOCAL");
new str[128];
new string[256];
GetPlayerName(playerid, str, sizeof(str));
format(string,sizeof(string),"> CHAT > LOCAL > %s > %s !",str,params);
format(str, sizeof(str), "%s says '%s'", str, params);
print(string);
ApplyAnimation(playerid,"MISC","Idle_Chat_02",4.1,0,1,1,1,1);
for(new i; i<MAX_PLAYERS; i++)
{
new Float:x,Float:y, Float:z;
GetPlayerPos(playerid,x,y,z);
if (PlayerToPoint(7,i,x,y,z))
{
return SendClientMessage(i,COLOR_WHITE, str);
}
if (PlayerToPoint(15,i,x,y,z))
{
return SendClientMessage(i,COLOR_GRAYDARK, str);
}
}
return 1;
}
else return SendClientMessage(playerid,red," You must be logged in to use this command");
}
dcmd_l(playerid,params[]) {
print("1");
if(LoggedIn[playerid] == 1) {
new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index);
print("2");
if(!strlen(params)) return SendClientMessage(playerid, red, " Correct use: /l [text] - LOCAL");
print("3");
new str[128];
new string[256];
GetPlayerName(playerid, str, sizeof(str));
print("4");
format(string,sizeof(string),"> CHAT > LOCAL > %s > %s !",str,params);
print("5");
format(str, sizeof(str), "%s says '%s'", str, params);
print("6");
print(string);
print("7");
ApplyAnimation(playerid,"MISC","Idle_Chat_02",4.1,0,1,1,1,1);
for(new i; i<MAX_PLAYERS; i++)
print("8");
{
new Float:x,Float:y, Float:z;
GetPlayerPos(playerid,x,y,z);
print("9");
if (PlayerToPoint(7,i,x,y,z))
{
print("10");
return SendClientMessage(i,COLOR_WHITE, str);
}
if (PlayerToPoint(15,i,x,y,z))
{
print("11");
return SendClientMessage(i,COLOR_GRAYDARK, str);
}
}
return 1;
}
print("12");
else return SendClientMessage(playerid,red," You must be logged in to use this command");
}
|
Originally Posted by Gimax
[TUTORIAL] How to find BUG that CRASHES your server?
[...] 1. Open .pwn of script 2. Find part of script that crashes 3. In part, put Code:
print("<something to recognise, maybe numbers>");
[...] |