SetVehicleToRespawn - modded veh. = crash? - Printable Version
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+--- Thread: SetVehicleToRespawn - modded veh. = crash? (
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SetVehicleToRespawn - modded veh. = crash? -
woot - 05.07.2009
Hello,
I weren't sure where to post this, Server or Client Support, but yeah, here it goes.
Always when I (my script) respawns a modded vehicle, my client crashes, though they respawn just fine for normal vehicles.
Anyone has been experiencing this? Any fix avaiable?
//exora
Re: SetVehicleToRespawn - modded veh. = crash? -
-Sneaky- - 06.07.2009
http://forum.sa-mp.com/index.php?topic=63522.0
Re: SetVehicleToRespawn - modded veh. = crash? -
Correlli - 06.07.2009
Quote:
Originally Posted by Sneaky.
|
He doesn't mean vehicle-mods, he means mods which can be installed to vehicle in Pawn with AddVehicleComponent.
Re: SetVehicleToRespawn - modded veh. = crash? -
-Sneaky- - 06.07.2009
Oh my fault. You must have added some bad vehicle parts then exora which causes a crash
Re: SetVehicleToRespawn - modded veh. = crash? -
woot - 06.07.2009
Hell no, if I'm normally adding a spoiler, bumper or whatever to a moddable Elegy then I'm crashing when respawning it.