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SetVehicleToRespawn - modded veh. = crash? - Printable Version

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+--- Thread: SetVehicleToRespawn - modded veh. = crash? (/showthread.php?tid=85119)



SetVehicleToRespawn - modded veh. = crash? - woot - 05.07.2009

Hello,

I weren't sure where to post this, Server or Client Support, but yeah, here it goes.

Always when I (my script) respawns a modded vehicle, my client crashes, though they respawn just fine for normal vehicles.

Anyone has been experiencing this? Any fix avaiable?

//exora


Re: SetVehicleToRespawn - modded veh. = crash? - -Sneaky- - 06.07.2009

http://forum.sa-mp.com/index.php?topic=63522.0


Re: SetVehicleToRespawn - modded veh. = crash? - Correlli - 06.07.2009

Quote:
Originally Posted by Sneaky.
He doesn't mean vehicle-mods, he means mods which can be installed to vehicle in Pawn with AddVehicleComponent.


Re: SetVehicleToRespawn - modded veh. = crash? - -Sneaky- - 06.07.2009

Oh my fault. You must have added some bad vehicle parts then exora which causes a crash


Re: SetVehicleToRespawn - modded veh. = crash? - woot - 06.07.2009

Hell no, if I'm normally adding a spoiler, bumper or whatever to a moddable Elegy then I'm crashing when respawning it.