[MAP]/[FS]Paintball Deathmatch [UPDATED] -
Yuryfury - 03.07.2009
*-Paintball DM-*
By: Yuryfury
What Is it?
A Paintball Style DM Located South of Area 69.
What Is Included?- Includes 2 Random Spawns, Destructive Barrels, and more!
- The Filterscript Uses Timers, Gangzones and IsPlayerInArea(If A Player Leaves the DM area weapons are reset)
- Teleport To The DM Arena (/pbdm)
- Weapons: M4 and Night Vision Goggles
Images/Screenshots:
Download:
V 1.0
Pawn Object Code:
Pastebin
XObjects:
Pastebin
Filterscript:
Pastebin
Filterscript:
MediaFire
V 1.2 [With Added Safe Zone Health Freeze]
Filterscript:
Pastebin
Installation:- Pawn Objects: Copy+Paste the objects(Pastebin 1) under OnGameModeInit In Your Gamemode
- XObjects:Copy+Paste The Xobjects(Pastebin 2) Under "new Objects[][object_info] = "
- Filterscript:Copy/Paste the Filterscript(Pastebin 3) in a new PAWN file, compile and add it to the Server.cfg file."
***Feel Free To Edit The Filterscript And Map; Just Give Me Credit :P
Thanks To:- Thomas_Conroy And Zoidberg For Testing
- MTA Map Editor
- Deluxe GTA Map Converter
Please Comment & Have Fun DMing!
Re: [MAP]/[FS]Paintball Deathmatch -
burgershot - 03.07.2009
Awsome Map!
Installing right now
Re: [MAP]/[FS]Paintball Deathmatch -
Yuryfury - 03.07.2009
Quote:
Originally Posted by burgershot
Awsome Map!
Installing right now
|
Thanks!
Re: [MAP]/[FS]Paintball Deathmatch -
crissm3 - 12.07.2009
hey!!! but when I go to pastebin in filterscript there still empty
can you help me?
Re: [MAP]/[FS]Paintball Deathmatch -
Yuryfury - 13.07.2009
Quote:
Originally Posted by crissm3
hey!!! but when I go to pastebin in filterscript there still empty
can you help me?
|
sorry about that(hits head on wall), fixed :P
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
Yuryfury - 02.08.2009
728 views and barley any comments
anyway,
[UPDATE] A small update that adds functionality to the safe zones. Now if a player is in the safe zone, their health freezes!
This has not been thoroughly tested so please report any bugs!
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
DarkClone - 02.08.2009
Good work
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
RayPoda - 03.08.2009
Nice. Definitely will come in handy.
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
nuriel8833 - 03.08.2009
Tanks,cool idea!!!!!
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
Yuryfury - 04.08.2009
Quote:
Originally Posted by Sailer
Good work
|
Quote:
Originally Posted by RayPoda
Nice. Definitely will come in handy.
|
Quote:
Originally Posted by nuriel8833
Tanks,cool idea!!!!!
|
Thanks
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
MaykoX - 04.08.2009
Nice FS Keep Doing
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
Cedimedi - 21.11.2009
Nice! Sorry for bump... but i can't use other weapons later after i leaved the zone... eww, how to use KillTimer exactly? When i use it i can still use the weapons everywhere then.
Greetz
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
saifo997 - 10.02.2010
amazing
but i dont know where i find the new Objects[][object_info] =
can you help me?
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
SampLover95 - 12.02.2010
EDIT: Nvm, first have to install a object streamer I guess? (xObjects in this case, or are other ones also acceptable?)
Looks nice btw !
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
Oggle McFoggle - 12.02.2010
Nice attempt, reminds be about Osama Bin Laden.
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
[NNFc]MinDs - 12.02.2010
Nice FS, and map.
Re: [MAP]/[FS]Paintball Deathmatch [UPDATED] -
Flake. - 12.02.2010
looks cool man