if(strcmp(cmd, "/givebadge", true) == 0)
{
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /givebadge [playerid/PartOfName] [badge ID]");
return 1;
}
if (PlayerInfo[playerid][pLeader] == 1 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 3)
{
//--------CHECK IF BADGE IS IN SQL---------------//
new tmp2[256];
new playername2[MAX_PLAYER_NAME];
new query[256];
format(tmp2, sizeof(tmp2), "SELECT COUNT(*) FROM players WHERE LEOBadge='%s'", level);
samp_mysql_query(tmp2);
samp_mysql_store_result();
if(samp_mysql_fetch_row(query) != level)
{
new tmpbadge[64];
strmid(tmpbadge, tmp, 0, strlen(cmdtext), 255);
//---------------------------------------------------------------------------------------//
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s grabs a badge and hands it to %s.", sendername, giveplayer );
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
printf(string);
format(string, sizeof(string), "You have been given your badge by %s, your badge ID is: %s.", sendername, level);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "You have given %s badge ID %s.", giveplayer, level);
SendClientMessage(playerid, COLOR_YELLOW, string);
//--------SAVE BADGE INTO SQL---------------//
// new tmp2[256];
// new playername2[MAX_PLAYER_NAME];
GetPlayerName(para1, playername2, sizeof(playername2));
PlayerInfo[para1][pLEOBadge] = level;
format(tmp2, sizeof(tmp2), "SELECT COUNT(*) FROM players WHERE Name='%s'", playername2);
samp_mysql_query(tmp2);
samp_mysql_store_result();
samp_mysql_fetch_row(tmp2);
format(tmp2, sizeof(tmp2), "INSERT INTO players (LEOBadge) VALUES ('%s')", PlayerInfo[para1][pLEOBadge]);
samp_mysql_query(tmp2);
//----------------------------------------//
OnUpdatePlayer(para1);
return 1;
}
else if(samp_mysql_fetch_row(query) == level)
{
samp_mysql_free_result();
return SendClientMessage(playerid, COLOR_RED, "Another LEO already occupies this badge number!");
}
}
else
{
return SendClientMessage(playerid, COLOR_GRAD1, "You are not a Civil Faction leader!");
}
}
|
This code was not stolen from anywhere. Next time, before locking my thread, check to see if the code even exists, because the base script which I use, which is CW-RP, doesn't contain this code in it at all. Not even the SQL column exists within CW-RP's main SQL structure. This script is unrelated to any gamemode, because I will and can use it on any script I like. Therefore, I've made my point. If you still feel this thread does not belong here, don't lock the thread. Delete it, for it will be a problem and an exposure to the public on my development. |