format(string, sizeof(string), "[MC] %s: %s " , sendername, result); OOCOff(FBI_COLOR,string); printf("%s", string);
Originally Posted by MadeMan
printf will show a message in server console not in game
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GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/o)oc [ooc chat]"); return 1; } if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1) { format(string, sizeof(string), "[MC] %s: %s " , sendername, result); OOCOff(LSPD_MAINCHAT,string); printf("%s", string); }
public OnPlayerText(playerid,text[]) { new string[2][MAX_PLAYER_NAME]; GetPlayerName(playerid,string[0],sizeof(string[])); GetPlayerName(playerid,string[1],sizeof(string[])); format(string[0],sizeof(string[]),"[%d]%s",playerid,string[0]); SetPlayerName(playerid,string[0]); SendPlayerMessageToAll(playerid,text); SetPlayerName(playerid,string[1]); return 0; }
Originally Posted by hehu
I saw your example, i can't find the color for orange, as the "Player_Name"
Код:
public OnPlayerText(playerid,text[]) { new string[2][MAX_PLAYER_NAME]; GetPlayerName(playerid,string[0],sizeof(string[])); GetPlayerName(playerid,string[1],sizeof(string[])); format(string[0],sizeof(string[]),"[%d]%s",playerid,string[0]); SetPlayerName(playerid,string[0]); SendPlayerMessageToAll(playerid,text); SetPlayerName(playerid,string[1]); return 0; } |