Re: [REL] Audio Plugin v0.5 - Unknown123 - 17.08.2011
Quote:
Originally Posted by SDraw
What? Anyone can connect to the TCP server who has a client plugin....
|
i mean for other players in server
i use this to check
pawn Код:
COMMAND:connected(playerid, params[])
{
new clientMsg[32];
if (Audio_IsClientConnected(strval(params)))
{
format(clientMsg, sizeof(clientMsg), "Player ID %d is connected", strval(params));
}
else
{
format(clientMsg, sizeof(clientMsg), "Player ID %d is not connected", strval(params));
}
SendClientMessage(playerid, 0xFFFF00FF, clientMsg);
return 1;
}
it it only sais that id 0 is connected and not 1, 2....
Re: [REL] Audio Plugin v0.5 -
wups - 17.08.2011
Quote:
Originally Posted by Unknown123
i mean for other players in server
i use this to check
pawn Код:
COMMAND:connected(playerid, params[]) { new clientMsg[32]; if (Audio_IsClientConnected(strval(params))) { format(clientMsg, sizeof(clientMsg), "Player ID %d is connected", strval(params)); } else { format(clientMsg, sizeof(clientMsg), "Player ID %d is not connected", strval(params)); } SendClientMessage(playerid, 0xFFFF00FF, clientMsg); return 1; }
it it only sais that id 0 is connected and not 1, 2....
|
You should do /connected [player_id]
Re: [REL] Audio Plugin v0.5 - Unknown123 - 17.08.2011
Quote:
Originally Posted by wups
You should do /connected [player_id]
|
i did.
connected players to game: 0, 1, 2
/connected 0 = Player ID 0 is connected
/connected 1 = Player ID 1 is not connected
/connected 2 = Player ID 2 is not connected
why is id 1, 2 not connected when thay is in server?
Re: [REL] Audio Plugin v0.5 -
godknightx - 24.08.2011
Hi
How can i add external radios to the game with this plugin?
eg. if the url:
http://radiostation.com/listen.m3u
Thank you
Re: [REL] Audio Plugin v0.5 -
kurta999 - 24.08.2011
Your link are invalid.
pawn Код:
Audio_PlayStreamed(playerid, "http://www.radia.sk/radia/live/europa2.m3u");
Re: [REL] Audio Plugin v0.5 -
godknightx - 24.08.2011
Quote:
Originally Posted by kurta999
Your link are invalid.
pawn Код:
Audio_PlayStreamed(playerid, "http://www.radia.sk/radia/live/europa2.m3u");
|
Thank you
Re: [REL] Audio Plugin v0.5 -
Borg - 24.08.2011
Nice plugin... But can you add function, that will change the song in the sequence?
Re: [REL] Audio Plugin v0.5 -
Davz*|*Criss - 26.08.2011
Amazing
Re: [REL] Audio Plugin v0.5 -
godknightx - 26.08.2011
Hi
Me and my brother want to use it, but we cant use it at same time, because if he use it, i cant, but if i use, he cant. We use router. Can you fix it with use other ports to connect or other thing?
Thank you
Re: [REL] Audio Plugin v0.5 -
SDraw - 27.08.2011
Quote:
Originally Posted by Riddick94
Wtf? after i turn off the server:
Код:
--------------------------
SA-MP Server: 0.3c R5
Exception At Address: 0x00C4F425
Registers:
EAX: 0x0000000C EBX: 0x0000000C ECX: 0x00A75250 EDX: 0x00C591D0
ESI: 0x0195FD28 EDI: 0x00A75250 EBP: 0x0195FD10 ESP: 0x0195FCD4
EFLAGS: 0x00010246
Stack:
+0000: 0x00A75250 0x0195FD28 0x0195FD10 0x00C5350D
+0010: 0x0B1DC47F 0x00A76710 0x00C92878 0x00C92878
+0020: 0x0195FD60 0x719F41BE 0x719F41CD 0x00000130
+0030: 0x0195FD34 0x00C73008 0xFFFFFFFF 0x0195FD8C
+0040: 0x00C59219 0x0B1DC58B 0x00000000 0x0195FE94
+0050: 0x0195FC80 0x0000000C 0x0195FD00 0x7C90E920
+0060: 0x0195FD5C 0x00C73FA0 0x00000000 0x00C5BD95
+0070: 0x0195FDD0 0x00A75E18 0x00A766F8 0x0B1DC5C3
+0080: 0x0195FE94 0x0195FD48 0x0195FDB0 0x00C71708
+0090: 0x00000000 0x00C5BD1F 0x0195FDC0 0x00A75250
+00A0: 0x0195FDD0 0x00A75E18 0x00A766F8 0x78583C1B
+00B0: 0x0195FD78 0x00000000 0x0195FE84 0x00C5BC91
+00C0: 0x0B1DC500 0x0195FDC0 0x0195FDA8 0x0B1DC533
+00D0: 0x0195FE94 0x0195FDD0 0x0B1DC500 0x0195FE74
+00E0: 0x00C726A8 0x00000000 0x00C5B3E6 0x00C591D0
+00F0: 0x00A75250 0x00A75E18 0x00A766F8 0x000003E3
+0100: 0x00C83170 0x0195FE00 0x0B1DC577 0x00A752E0
+0110: 0x00A76710 0x000003E3 0x00C927B0 0x00C92798
+0120: 0x0195FE00 0x00000000 0x00000000 0x00C591D0
+0130: 0x00A75250 0x00A75E18 0x00A766F8 0x000003E3
I never experienced it earlier. What's wrong? new SA-MP server?
|
I have same problem. Very huge file "crashinfo.txt"
Post#2: I found problem
In
OnGameModeExit you should add
Audio_DestroyTCPServer();. After that i don't have crashes
This problem was in plugin. If don't destroy audio port, plugin can't be closed and after that there is crash.
Re: [REL] Audio Plugin v0.5 -
Brudas - 28.08.2011
I have a question how to assign 3D positions (Set3dpostion) to the Virtual World?
Re : [REL] Audio Plugin v0.5 -
Amine_Mejrhirrou - 29.08.2011
i would like to know how to use the 3d audio !
i would like to , for example if a player die , to set a special audio sound for all the player who are next to this player (using Audio_Set3DPosition )
if some one can just give me a small example ( 4 or 5 lines ) just to know how to use it
thnks
Re: [REL] Audio Plugin v0.5 -
ModianO - 30.08.2011
Awesome, great job.
Rep +1
Re: [REL] Audio Plugin v0.5 -
AndreT - 01.09.2011
Komx, you don't really need the virtual world parameter. You can decide for which players to play the sounds/music for.
Re: [REL] Audio Plugin v0.5 -
lewismichaelbbc - 02.09.2011
Can someone help me. My plugin on the server is only allowing one person to connect at a time. How can i fix this?
Thanks
Re: [REL] Audio Plugin v0.5 -
TheLoolyWiz - 02.09.2011
AWESOME! :P
Re: [REL] Audio Plugin v0.5 -
Komx - 03.09.2011
So how to make music with 3D position players who were run on the specified Virtual World?
Re: [REL] Audio Plugin v0.5 -
[CrC]reinixx - 03.09.2011
how to make it play for all player who ar online ? like im logged in RCON and i type /playsong1forall and all players can hear my song [most of my players have audio client] but how can i make it play music for all of them. [sorry for my bad english]
Re: [REL] Audio Plugin v0.5 -
cyber_punk - 06.09.2011
Ouch I really wish it was mentioned about Audio_DestroyTCPServer not being hooked in 0.5 I had it commented out since it was hooked in the include on 0.4 >.<
AW: [REL] Audio Plugin v0.5 -
Nanory - 06.09.2011
pawn Код:
CMD:play(playerid,params[])
{
if(IsPlayerAdmin(playerid))
{
if(!strlen(params)){return SendClientMessage(playerid,0xAFAFAFAA,"USAGE: /play [url]");}
for(new i=0; i<MAX_PLAYERS; i++){Audio_PlayStreamed(i,params,false,false,false);}
}
return 1;
}
Includes "zcmd" and "sscanf2"...