Re: [REL] Audio Plugin v0.4 -
yarrum3 - 27.01.2011
is there a way to just listen to the Audio Archives with out having to use the audio fs and doing create sequence
and add to sequence
Re: [REL] Audio Plugin v0.4 -
Ricop522 - 27.01.2011
The players crash after a time!!
When he's at GROVE he crash!
Anyone help me ??!
Re: [REL] Audio Plugin v0.4 -
yarrum3 - 29.01.2011
I got a /setstation command that dose work but i want it to be able to play the music to all players in the car when i do /setstation. because at the Monet it will only play it for the person who dose /setstation.
Re: [REL] Audio Plugin v0.4 -
wups - 29.01.2011
Quote:
Originally Posted by yarrum3
I got a /setstation command that dose work but i want it to be able to play the music to all players in the car when i do /setstation. because at the Monet it will only play it for the person who dose /setstation.
|
pawn Код:
CMD:setstation etc.
{
new vehid = GetPlayerVehicleID(playerid);
foreach(Player,i)
{
if(IsPlayerInVehicleID(i,vehid)) Audio_Play(i,....);
}
return 1;
}
Re: [REL] Audio Plugin v0.4 -
yarrum3 - 29.01.2011
Quote:
Originally Posted by wups
pawn Код:
CMD:setstation etc. { new vehid = GetPlayerVehicleID(playerid); foreach(Player,i) { if(IsPlayerInVehicleID(i,vehid)) Audio_Play(i,....);
} return 1; }
|
I cant get that to work
Re: [REL] Audio Plugin v0.4 -
tooomi - 31.01.2011
I did everything i needed, and it's working on my TEST server(my computer, windows) but not working on linux hosted server, and yes i put the .so plugin not the .dll and yes i put audio.so in server.cfg
What could be wrong?
Re: [REL] Audio Plugin v0.4 -
SnekSnack - 01.02.2011
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Re: [REL] Audio Plugin v0.4 -
SnekSnack - 01.02.2011
I have...
new bool: select[MAX_PLAYERS_EX];
public OnPlayerRequestClass(playerid, classid)
{
if(select[playerid]==false){
select[playerid]=true;
Audio_Play(playerid,1,false,false,false);
}
return 1;
}
public OnPlayerSpawn(playerid)
{
if(select[playerid]==true){
select[playerid]=false;
Audio_Stop(playerid,1);
}
return 1;
}
When I connect, in class selection nothing play. I spawn, try F4 and /kill and itґs playing. Whereґs a problem?
Re: [REL] Audio Plugin v0.4 -
SuperMarioRol - 02.02.2011
Incognito, this is the best plugin arround the world.
Re: [REL] Audio Plugin v0.4 -
QuaTTrO - 02.02.2011
im waiting for next 0.5 Version please incognito make 0.5 version
Re: [REL] Audio Plugin v0.4 -
Sergei - 02.02.2011
Quote:
Originally Posted by __[ShaDoW]__
im waiting for next 0.5 Version please incognito make 0.5 version
|
Just download current version and rename file to 0.5.
Respuesta: [REL] Audio Plugin v0.4 -
SuperMarioRol - 02.02.2011
What is handle id and how to know it?
Re: Respuesta: [REL] Audio Plugin v0.4 -
kurta999 - 02.02.2011
Quote:
Originally Posted by SuperMarioRol
What is handle id and how to know it?
|
ID of the music.
Open audio.ini and see, the id the audio names.
Re: [REL] Audio Plugin v0.4 -
Medal Of Honor team - 26.03.2011
awesome plugin. But not good for slow servers i think
Re: [REL] Audio Plugin v0.4 -
iScript - 28.03.2011
audio_play song name like that?
so when they type /test123 then it wil play the selected song by me?
Re: [REL] Audio Plugin v0.4 -
Raimis_R - 28.03.2011
Then
pawn Код:
public Audio_OnClientConnect(playerid)
is called?
if then player connecting to server if then spawning?
AW: [REL] Audio Plugin v0.4 -
Johann95 - 28.03.2011
The Plugin Is Very Old When Comes A New Version For SA-MP 0.3c ?
Sorry For My Bad English
Re: [REL] Audio Plugin v0.4 -
sabretur - 29.03.2011
Where did you find client plugin SDK?
Re: [REL] Audio Plugin v0.4 -
GBLTeam - 29.03.2011
When you will fix this error? libcurl.dll ?
Re: [REL] Audio Plugin v0.4 -
Desertsoulz - 02.04.2011
i can hear the music fine, but my friend (down the street irl) cant hear the music at all, how come?