Any function to "lock" the camera and ****** effects for all? - Printable Version
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Any function to "lock" the camera and ****** effects for all? -
Shellegg - 15.06.2009
Is there any funtion to only the user who use a camera ou termic ******s beign affected by the effect of it?
A kinda wierd question but you all understand..
So is there any?
Thank you
Shellegg
Re: Any function to "lock" the camera and ****** effects for all? -
samgreen - 15.06.2009
Quote:
Originally Posted by Shellegg
Is there any funtion to only the user who use a camera ou termic ******s beign affected by the effect of it?
A kinda wierd question but you all understand..
So is there any?
Thank you
Shellegg
|
Did you even proof read what you wrote? I can't even begin to piece together coherent logic from this.
Re: Any function to "lock" the camera and ****** effects for all? -
BMUK - 15.06.2009
Surely you understood what he meant, sam
Shellegg: Try this:
The imagery effects from these weapons will show for all players. Put SetDisabledWeapons(43,44,45); in OnGameModeInit() / OnFilterScriptInit() to stop this problem occurring
https://sampwiki.blast.hk/wiki/Weapons
Re: Any function to "lock" the camera and ****** effects for all? -
Shellegg - 15.06.2009
Thank you very much.
@Sam i highly suggest you to read once 1 more time my sentence because in my point of view like i said, everyone understand the meaning of it.