[Include] [INC] AutoUnloader (Vehicles) - Printable Version
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+---- Thread: [Include] [INC] AutoUnloader (Vehicles) (
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[INC] AutoUnloader (Vehicles) -
Weirdosport - 14.06.2009
AutoUnloader by Thomas_Conroy
Description:
This include allows you to quickly unload vehicles from your scripts. To use its functions, simply add "#include <AutoUnload>" to the top of your script having placed the .inc file in your includes folder.
So far this script only removes vehicles, but I may make one for objects/pickups too. If you can think of any functions you feel should be included, tell me!
Functions:
CreateCar - In place of CreateVehicle
DestroyCar - In place of DestroyVehicle
UnloadCars - Used to remove all vehicles created by that filterscript.
Download:
Version 1:
Test FS:
Usage:
Feel free to modify the .inc as you wish. Please leave the credit in place, as I spent several minutes :P creating this script. More information on its functions can be found in the .inc.
Thanks:
Thanks to those who designed Sa-mp and those who contribute with their knowledge on the forums.
Thank you, Thomas_Conroy
(For those that do not know me, Thomas_Conroy is my sa-mp name.)
Re: [INC] AutoUnloader (Vehicles) -
herojith - 14.06.2009
Nice !
Re: [INC] AutoUnloader (Vehicles) -
NeRoSiS - 14.06.2009
Looks sexy.
Maybe a LoadCar to relod the cars that were unloaded?
Re: [INC] AutoUnloader (Vehicles) -
Weirdosport - 14.06.2009
Quote:
Originally Posted by NeRoSiS
Looks sexy.
Maybe a LoadCar to relod the cars that were unloaded?
|
I'ma think about that one..
Would it load the cars that that filterscript loaded previously?
Re: [INC] AutoUnloader (Vehicles) -
Burridge - 14.06.2009
Ohhh, lala, very nice work there.
Re: [INC] AutoUnloader (Vehicles) -
NeRoSiS - 14.06.2009
Yeah precisely that.