Help with /nick - Printable Version
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+---- Thread: Help with /nick (
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Help with /nick -
Dreftas - 05.06.2009
When I try to change nick into other with illegal characters server don't change it.
I tried this:
pawn Code:
new CheckNick[MAX_PLAYER_NAME];
SetPlayerName(playerid,NewNick);
GetPlayerName(playerid,CheckNick,MAX_PLAYER_NAME);
if(!strcmp(NewNick,CheckNick,true))
return SendClientMessage(playerid,red,"[SERVER]: Bad symbols in nickname!");
But this doesn't work, so how to make something like this, that player cant write /nick and nickname with bad symbols(!@#$%^&* etc.) ?
Re: Help with /nick -
Weirdosport - 05.06.2009
SetPlayerName(playerid,NewNick);
GetPlayerName(playerid,CheckNick,MAX_PLAYER_NAME);
You're setting his nick, then seeing what it is?
CheckNick = NewNick
Re: Help with /nick -
Mr_Finnigan - 05.06.2009
Did you close server compile .pwn then make sure new.amx file is in gamemode then restart server?
Re: Help with /nick -
Dreftas - 05.06.2009
Quote:
Originally Posted by Weirdosport
SetPlayerName(playerid,NewNick);
GetPlayerName(playerid,CheckNick,MAX_PLAYER_NAME);
You're setting his nick, then seeing what it is?
CheckNick = NewNick
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But if nickname have bad symbols(!@#$%^&*() etc.) server don't change it, so I think that nickname is old, not new.. Or I'm wrong ?
Re: Help with /nick -
Dreftas - 05.06.2009
Anyone?.. how to return 0 if player try to change nick into other with wrong symbols(!@#$%^&*...)??
Re: Help with /nick -
Dreftas - 05.06.2009
Is there any function to check is player name valid ?
Re: Help with /nick -
Andom - 05.06.2009
pawn Code:
InvalidNickCharacters(string[]) // By Gehaktbal
{
for (new a = 0, b = strlen(string); a < b; a++)
{
switch(string[a])
{
case '=': return 0;
case '!': return 0;
case '@': return 0;
case '#': return 0;
case '$': return 0;
case '%': return 0;
case '^': return 0;
case '&': return 0;
case '*': return 0;
case '(': return 0;
case ')': return 0;
case '/': return 0;
case ':': return 0;
case '-': return 0;
case ';': return 0;
case '+': return 0;
case '<': return 0;
case '>': return 0;
case '?': return 0;
case ',': return 0;
case '.': return 0;
case '`': return 0;
case '~': return 0;
case '}': return 0;
case '{': return 0;
}
}
return 1;
}
And then something like this:
pawn Code:
if("/nick" bla bla bla......)
{
if(InvalidNickCharacters(newnick))
{
// Here your change nick code..
}
else
{
SendClientMessage(playerid, COLOR_RED, "Invalid nickname! use can only use A-Z a-z 0-9 [] or _");
}
return 1;
}
Re: Help with /nick -
Dreftas - 05.06.2009
What about
" ?
case ' " ' cant be.
I know just how to add two
" its like \"\", but how to add one
" I dont know. How to do it ?
Re: Help with /nick -
Dreftas - 05.06.2009
Quote:
Originally Posted by Dreftas
What about " ?
case ' " ' cant be.
I know just how to add two " its like \"\", but how to add one " I dont know. How to do it ?
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