Scripting Help for New server, moved to scripting disscussion - Printable Version
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Scripting Help for New server, moved to scripting disscussion -
Guardian - 02.06.2009
I just created a new server and its the default game mode, lvdm 1. However when I choose a character its always a desert eagle as a weapon, I want to add and change some weapons. Please Help. And do I have to change the weapons for character one by one? Please tell me step by step for the scripting, I'm New to scripting.
Re: Scripting Help for New server, moved to scripting disscussion -
*ToM* - 03.06.2009
in lvdm there's OnGameModeInit function
sample of the non edited LVDM
pawn Code:
public OnGameModeInit()
{
SetGameModeText("Ventura's DM~MG");
ShowPlayerMarkers(1);
ShowNameTags(1);
// 0.2.2 specific stuff
//DisableInteriorEnterExits();
//SetNameTagDrawDistance(10.0);
//EnableStuntBonusForAll(0);
/* Was testing the new pickup limit.
new Float:pickX=2040.0520;
new Float:pickY=1319.2799;
new Float:pickZ=10.3779;
new x=0;
while(x!=400) {
AddStaticPickup(1272,2,pickX,pickY,pickZ);
pickY+=1.0;
x++;
}*/
// Player Class's
AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
265- Skin ID
265,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300 -spawn coords
24- is a weapon id ( eagle )
300- is the ammount of ammo on the spawn
Just change the weapon id to whatever you want
Re: Scripting Help for New server, moved to scripting disscussion -
miokie - 03.06.2009
You can find weapon Ids on the Wiki
Wiki.sa-mp.com
And script resources
In LVDM the last 6 things which are 0,0,24,500,-1,-1
The first one is the weapon and second the ammo
So if you wanted to keep the desert eagle but add for example a M4
It would look like
31,500,24,500,-1,-1
You can change the -1's to weapon and ammo aswell.
So
M4, Deagle and SMG would look like
31,500,24,500,29,500