#include <a_samp>
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#define COLOR_PURPLE
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
} print("\n--------------------------------------");
print(" Tune Youre Car Filterscript by 3lm0" );
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/elegy", true)==0)
{
AddVehicleComponent(562, 1010);
AddVehicleComponent(562, 1034);
AddVehicleComponent(562, 1036);
AddVehicleComponent(562, 1146);
AddVehicleComponent(562, 1149);
AddVehicleComponent(562, 1171);
ChangeVehiclePaintjob(562, 3);
ChangeVehicleColor(562, 6, 6);
return 1;
}
if (strcmp("/sultan", cmdtext, true, 10) == 0)
{
ChangeVehiclePaintjob(560, 3);
ChangeVehicleColor(560, 6, 6);
SetVehicleNumberPlate(560, "Future");
AddVehicleComponent(560, 1139);
AddVehicleComponent(560, 1169);
AddVehicleComponent(560, 1010);
AddVehicleComponent(560, 1141);
IsPlayerInVehicle(playerid, 560);
return 1;
}
return 0;
}
#endif
if (strcmp("/sultan", cmdtext, true, 10) == 0)
{
if(IsPlayerInVehicle(playerid,560))
{
new veh1,veh2;
veh1 = GetPlayerVehicleID(playerid);
veh2 = GetVehicleModel(veh1);
ChangeVehiclePaintjob(veh2, 3);
ChangeVehicleColor(veh2, 6, 6);
SetVehicleNumberPlate(veh2, "Future");
AddVehicleComponent(veh2, 1139);
AddVehicleComponent(veh2, 1169);
AddVehicleComponent(veh2, 1010);
AddVehicleComponent(veh2, 1141);
}
return 1;
}
Originally Posted by Luka[balkan-samp.com
]
pawn Код:
|
Originally Posted by Ignas1337
do it urself, ..
|
if (strcmp(cmdtext, "/elegy", true)==0)
{
if(IsPlayerInVehicle(playerid,562))
{
new veh1,veh2;
veh1 = GetPlayerVehicleID(playerid);
veh2 = GetVehicleModel(veh1);
AddVehicleComponent(veh2, 1010);
AddVehicleComponent(veh2, 1034);
AddVehicleComponent(veh2, 1036);
AddVehicleComponent(veh2, 1146);
AddVehicleComponent(veh2, 1149);
AddVehicleComponent(veh2, 1171);
ChangeVehiclePaintjob(veh2, 3);
ChangeVehicleColor(veh2, 6, 6);
}
return 1;
}