public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:current;
current = GetPlayerMenu(playerid);
if(current == Vehicles)
{
switch(row)
{
case 0:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(522,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
case 1:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(461,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
case 2:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(451,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
case 3:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(415,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
case 4:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(411,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
case 5:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(480,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
case 6:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(506,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
case 7:{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
CreateVehicle(471,X,Y,Z,0,-1, -1);
SendClientMessage(playerid, COLOR_RED, "Vehicle Spawned");
}
}
}
return 1;
}
C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(905) : warning 202: number of arguments does not match definition C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(911) : warning 202: number of arguments does not match definition C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(917) : warning 202: number of arguments does not match definition C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(923) : warning 202: number of arguments does not match definition C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(929) : warning 202: number of arguments does not match definition C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(935) : warning 202: number of arguments does not match definition C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(941) : warning 202: number of arguments does not match definition C:\Users\Madhouse\Desktop\Server\gamemodes\jumbo.pwn(947) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 8 Warnings.
CreateVehicle
|
Originally Posted by Felle
Try adding a respawn delay (not including that is what's giving you warnings) to the end of each CreateVehicle call. Bear in mind it's in seconds - just add 1 or something.
|
, Float:y,Float:z, Float:angle, color1, color2, respawn_delay)
|
Originally Posted by Abernethy
Woah, it was right infront of me.
Thanks guys. It's fixed, I'll test it out. ![]() |
