SaveDynamicCars bug... - Printable Version
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+---- Thread: SaveDynamicCars bug... (
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SaveDynamicCars bug... -
Castle - 25.05.2009
Ok, Heres my problem.
I add a car IG /addcar 560 1 1 here what is does:
Cleans the cars.cfg file.
saves the new added cars on first line and than saves another 84 cars by some sort weird ids: 2,4,6,8,10,12 kinda jumps cars.
What I want to do is to save the new added car in the end of the file with out removing teh already saved cars.
heres the SAVE pastebin:
http://pastebin.com/f7e6fe2db
and heres the Check thingy under OnGameModeInit:
http://pastebin.com/f7c2ee4b6
Now I kinda battled it for a long time, Can't find a solution... anyone can Help or give some tip?
Re: SaveDynamicCars bug... -
Weirdosport - 25.05.2009
I seem to remember someone telling me to use \r\n as opposed to just \n, but I can't remember entirely what \r does or where to find it on the wiki
Re: SaveDynamicCars bug... -
Castle - 25.05.2009
ill try that, thanks
Re: SaveDynamicCars bug... -
Correlli - 25.05.2009
Quote:
Originally Posted by wiki.sa-mp.com
A little explanation about the escape codes; the "\n" will begin a new line, and the \r makes sure it starts at the beginning, not somewhere in the middle of a line, so it wont end up like:
Name1
Name2
|
https://sampwiki.blast.hk/wiki/File_Functions
Re: SaveDynamicCars bug... -
Weirdosport - 25.05.2009
Quote:
Originally Posted by Don Correlli
Quote:
Originally Posted by wiki.sa-mp.com
A little explanation about the escape codes; the "\n" will begin a new line, and the \r makes sure it starts at the beginning, not somewhere in the middle of a line, so it wont end up like:
Name1
Name2
|
https://sampwiki.blast.hk/wiki/File_Functions
|
Thanks Don, knew there was a reason for it :P And that it was somewhere on the wiki...
Re: SaveDynamicCars bug... -
Correlli - 25.05.2009
Quote:
Originally Posted by Weirdosport
Thanks Don, knew there was a reason for it :P And that it was somewhere on the wiki...
|
You're welcome. Yes, everything's there. :P