C:\Documents and Settings\зрп ойоеп\щемзп дтбегд\зрп\samp\gamemodes\gf.pwn(26247) : error 032: array index out of bounds (variable "JoinPed") C:\Documents and Settings\зрп ойоеп\щемзп дтбегд\зрп\samp\gamemodes\gf.pwn(26247) : error 032: array index out of bounds (variable "JoinPed")
case 15: //FireMan
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[62][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[62][0]; }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[63][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[63][0]; }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[64][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[64][0]; }
}
new JoinPed[64][1] = {
{280},//POLICE_FORCE
{281},
{282},
{283},
{284},
{285},
{288},
{71},
{166},
{295},
{148},
{286},//FBI/ATF
{164},
{163},
{287},//NATIONAL_GUARD
{285},
{70},//AMBULANCE
{274},
{275},
{276},
{258},//LA_COSA_NOSTRA
{127},
{126},
{125},
{124},
{113},
{111},
{98},
{120},//YAKUZA
{121},
{122},
{123},
{169},
{186},
{228},
{127},//HITMANS
{165},
{186},
{93},
{141},
{148},//NEWS_REPORTERS
{188},
{187},
{255},//TAXI_CAB_COMPANY
{253},
{59},//DRIVING/FLYING_SCHOOL
{60},//DRIVING/FLYING_SCHOOL
{76},//DRIVING/FLYING_SCHOOL
{150},//DRIVING/FLYING_SCHOOL
{0},//GROVE
{105},
{106},
{107},
{269},
{271},
{115},//Aztecas
{114},
{116},
{102},//Ballas
{103},
{104},
{277},//FireMan
{278},
{279}
};
|
Originally Posted by 0rb
Just leave the size blank, and also, why a second dimension of size 1
totally useless lolpawn Код:
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new JoinPed[65][1] = {
new JoinPed[66][1] = {
case 15: //FireMan
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[62][0]); SelectCharPlace[playerid] = 2; ChosenSkin[playerid] = JoinPed[62][0]; }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[63][0]); SelectCharPlace[playerid] = 3; ChosenSkin[playerid] = JoinPed[63][0]; }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[64][0]); SelectCharPlace[playerid] = 4; ChosenSkin[playerid] = JoinPed[64][0]; }
}