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[GameMode] [GM] Area 51 Headquarters (Based on COD) by Dak - Printable Version

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+--- Thread: [GameMode] [GM] Area 51 Headquarters (Based on COD) by Dak (/showthread.php?tid=79036)



[GM] Area 51 Headquarters (Based on COD) by Dak - Dak_Cobain - 25.05.2009

YAY!
I PRESENT, MY BEST SCRIPT YET!

Hello there, due to lack of interest in my Area 51 HQ server (Damn Redirect.. And his server XD Just kidding I love it),
I am releasing the nice, clean script. Some of it may be unfinished but that's your problem now.

Cool stuff:
/recon (Call in a Recon Plane- Seeable enemies)
/health (Fulls team health)
/armour (Duh...?)
/heli (Call in a helicopter)
/hydra (Again, duh..?)

Fully automatic HQ spawning machine!
Checkpoints and Icons to help lead the way!
Pre-made (beast) classes!
Editable score limit!
Time limit too!

Shoties:


*Goggles have been taken out due to mass showing of them.

Nothing much to see,

I think you should try it,
http://www.sendspace.com/file/6qh0r8
81 DOWNLOADS!!! w00t!!

HAVE FUN
Note: Requires CPS include. Include included.



Re: [GM] Area 51 Headquarters (Based on COD) by Dak - propilot - 25.05.2009

erm ScreenShoots please!


Re: [GM] Area 51 Headquarters (Based on COD) by Dak - Dak_Cobain - 25.05.2009

Quote:
Originally Posted by propilot
erm ScreenShoots please!
Erm, none needed, its not a map/ But ok,


*Goggles have been taken out due to mass showing of them.



Re: [GM] Area 51 Headquarters (Based on COD) by Dak - Fresh9884 - 25.06.2009

nice script


Re: [GM] Area 51 Headquarters (Based on COD) by Dak - Tez2k7 - 25.06.2009

Seeing as I like CoD I'll take a look at it.


Re: [GM] Area 51 Headquarters (Based on COD) by Dak - gtalover12 - 30.06.2009

Why remove the goggles due to it showing on other peoples client?
Just use:

Code:
SetDisabledWeapons(GoggleID);
Use this for infared, camera, and nightvision, realy helps..

It desyncs them so it only works for the person who's using them, only him can see the effect, noone else


Re: [GM] Area 51 Headquarters (Based on COD) by Dak - Dak_Cobain - 30.06.2009

Quote:
Originally Posted by NoxY
Why remove the goggles due to it showing on other peoples client?
Just use:

Code:
SetDisabledWeapons(GoggleID);
Use this for infared, camera, and nightvision, realy helps..

It desyncs them so it only works for the person who's using them, only him can see the effect, noone else
Ohhh, I thought that totally disabled them, If I decide to update this, (I will if it gets more downloads) I'll put that in, thanks!


Re: [GM] Area 51 Headquarters (Based on COD) by Dak - gtalover12 - 30.06.2009

You're welcome, Hope it helped


Re: [GM] Area 51 Headquarters (Based on COD) by Dak - ashley_bridges - 04.07.2009

nice gunna try this out


Re: [GM] Area 51 Headquarters (Based on COD) by Dak - Dak_Cobain - 07.07.2009

Cool guys, thanks for trying it out. I feel like a pro scripter when people click "Download" to this script. Thanks guys!