My problem about dcmd - Printable Version
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My problem about dcmd -
Nmancer - 23.05.2009
This is my taze command:
Код:
dcmd_taze(playerid, params[])
{
if (Aile[playerid] == POLICE || Aile[playerid] == POLICELEADER ){
new id;
if (!sscanf(params, "u", id)) SendClientMessage(playerid, gri, "Usage: /taze [id]");
else if (!IsPlayerConnected(id)) SendClientMessage(playerid, gri, "* this player id offline");
else if (id == playerid) SendClientMessage(playerid, gri, "* Yourself taze??");
else if (GetDistanceBetweenPlayers(playerid, id) > 5.00) SendClientMessage(playerid, gri, "* Too far away");
else {
GameTextForPlayer(id,"~r~!! TAZE !!",5000,3);
soksuresi=SetTimerEx("TazeTime", 15000, 0, "i", playerid);
new Float:health;
GetPlayerHealth(playerid,health);
new Float:hhp=10;
health=SetPlayerHealth(playerid,health-hhp);
}
}
return 1;
}
i write any id commands says:"Yourself taze??
Help me
Re: My problem about dcmd -
woot - 23.05.2009
pawn Код:
dcmd_taze(playerid, params[])
{
new
id,
Float:health;
if (Aile[playerid] =! POLICE || Aile[playerid] =! POLICELEADER ) SendClientMessage(playerid, gri, "* You are not a cop!");
if (!sscanf(params, "u", id)) SendClientMessage(playerid, gri, "USAGE: /taze [id]");
if (!IsPlayerConnected(id)) SendClientMessage(playerid, gri, "* This playerID does not exist.");
if (id == INVALID_PLAYER_ID) SendClientMessage(playerid, gri, "* Wanna taze yourself!?");
if (GetDistanceBetweenPlayers(playerid, id) > 5.00) SendClientMessage(playerid, gri, "* That player is too far away.");
else
{
GameTextForPlayer(id,"~r~!! TAZED !!",5000,3);
soksuresi = SetTimerEx("TazeTime", 15000, 0, "i", playerid);
GetPlayerHealth(playerid,health);
SetPlayerHealth(playerid,health-10);
}
return 1;
}