Here is the script. if(strcmp(cmd, "/explode", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREY, "Use: /explode [PlayerID/PlayerNickName]"); return 1; } new playa; new Float,Float:y,Float:z; if(IsPlayerAdmin(playerid)) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerPos(playa, x, y, z); if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 104) printf("AdmCmd: %s exploded %s",sendername, giveplayer); format(string, sizeof(string), "AdmCmd: %s was been Exploded by %s",giveplayer ,sendername); SendClientMessageToAll(COLOR_RED, string); CreateExplosion(x, y, z, 10, 30); CreateExplosion(x + 1, y, z, 10, 30); CreateExplosion(x + 1, y + 1, z, 10, 30); CreateExplosion(x, y + 1, z, 10, 30); CreateExplosion(x - 1, y, z, 10, 30); CreateExplosion(x, y - 1, z, 10, 30); CreateExplosion(x - 1, y - 1, z, 10, 30); return 1; } else { SendClientMessage(playerid, COLOR_GREY, "The player is off!"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, "You don't are Admin!"); return 1; } } SendClientMessage(playerid, COLOR_GREY, "The Player is off!"); return 1; } |
if(strcmp(cmd, "/explode", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "Use: /explode [PlayerID/PlayerNickName]");
return 1;
}
new playa = ReturnUser(tmp);//you need this which i'll incude below.
new Float:x,Float:y,Float:z;
if(IsPlayerAdmin(playerid))
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerPos(playa, x, y, z);
if ((IsPlayerAdmin(playerid)) || PlayerInfo[playerid][pAdmin] >= 104)
printf("AdmCmd: %s exploded %s",sendername, giveplayer);
format(string, sizeof(string), "AdmCmd: %s was been Exploded by %s",giveplayer ,sendername);
SendClientMessageToAll(COLOR_RED, string);
CreateExplosion(x, y, z, 10, 30);
CreateExplosion(x + 1, y, z, 10, 30);
CreateExplosion(x + 1, y + 1, z, 10, 30);
CreateExplosion(x, y + 1, z, 10, 30);
CreateExplosion(x - 1, y, z, 10, 30);
CreateExplosion(x, y - 1, z, 10, 30);
CreateExplosion(x - 1, y - 1, z, 10, 30);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "The player is off!");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You don't are Admin!");
return 1;
}
}
SendClientMessage(playerid, COLOR_GREY, "The Player is off!");
return 1;
}
ReturnUser(text[], playerid = INVALID_PLAYER_ID)
{
new pos = 0;
while (text[pos] < 0x21) // Strip out leading spaces
{
if (text[pos] == 0) return INVALID_PLAYER_ID; // No passed text
pos++;
}
new userid = INVALID_PLAYER_ID;
if (IsNumeric(text[pos])) // Check whole passed string
{
// If they have a numeric name you have a problem (although names are checked on id failure)
userid = strval(text[pos]);
if (userid >=0 && userid < SLOTS)
{
if(!IsPlayerConnected(userid))
{
userid = INVALID_PLAYER_ID;
}
else
{
return userid; // A player was found
}
}
}
new len = strlen(text[pos]);
new count = 0;
new name[MAX_PLAYER_NAME];
for (new i = 0; i < SLOTS; i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i, name, sizeof (name));
if (strcmp(name, text[pos], true, len) == 0) // Check segment of name
{
if (len == strlen(name)) // Exact match
{
return i; // Return the exact player on an exact match
// Otherwise if there are two players:
// Me and MeYou any time you entered Me it would find both
// And never be able to return just Me's id
}
else // Partial match
{
count++;
userid = i;
}
}
}
}
if (count != 1)
{
if (playerid != INVALID_PLAYER_ID)
{
if (count)
{
SendClientMessage(playerid, 0xFF0000AA, "Multiple users found, please narrow earch");
}
else
{
SendClientMessage(playerid, 0xFF0000AA, "No matching user found");
}
}
userid = INVALID_PLAYER_ID;
}
return userid; // INVALID_USER_ID for bad return
}