#include <a_samp>
new iRandomNumber = random(25);
new Float:RandomSpawn[][4] =
{
{-2796.9854, 1224.8180, 20.5429, 192.0335},
{-2454.2170, 503.8759, 30.0790, 267.2932},
{-2669.7322, -6.0874, 6.1328, 89.8853}
}
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerSpawn(playerid)
{
new iRandom = random(sizeof(RandomSpawn));
//SetPlayerPos to the random spawn information
SetPlayerPos(playerid, RandomSpawn[iRandom][0], RandomSpawn[iRandom][1],RandomSpawn[iRandom][2]);
//SetPlayerFacingAngle to the random facing angle information
SetPlayerFacingAngle(playerid, RandomSpawn[iRandom][3]);
return 1;
}
#include <a_samp> new iRandomNumber = random(25); new Float:RandomSpawn[][4] = { {-2796.9854, 1224.8180, 20.5429, 192.0335}, {-2454.2170, 503.8759, 30.0790, 267.2932}, {-2669.7322, -6.0874, 6.1328, 89.8853} } main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText("Blank Script"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerSpawn(playerid) { new iRandom = random(sizeof(RandomSpawn)); SetPlayerPos(playerid, RandomSpawn[iRandom][0], RandomSpawn[iRandom][1],RandomSpawn[iRandom][2]); SetPlayerFacingAngle(playerid, RandomSpawn[iRandom][3]); return 1; }
You are missing a bracket "{" or "}" somewhere in your script. |
#include <a_samp>
//new iRandomNumber = random(25); //you can create a variable global but you cant use a funtion global
new Float:RandomSpawn[][4] =
{
{-2796.9854, 1224.8180, 20.5429, 192.0335},
{-2454.2170, 503.8759, 30.0790, 267.2932},
{-2669.7322, -6.0874, 6.1328, 89.8853}
}; //you forgot here a semicolon
//rest of the code is ok
its not [pwn][/pwn] |