Originally Posted by Pandabeer1337
show codes about saving and loading, just add a line there with money and getplayermoney easy as what?
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Originally Posted by aspire5630
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Originally Posted by Pandabeer1337
Quote:
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if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); } if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); } if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); } if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); } if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); } if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); } if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBank] = strval( val ); } if( strcmp( key , "Skin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSkin] = strval( val ); } if( strcmp( key , "TimesConnected" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTimes] = strval( val ); } if( strcmp( key , "PlayingHours" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHours] = strval( val ); } if( strcmp( key , "PlayingMinutes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMins] = strval( val ); } if( strcmp( key , "DayRegistered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDate1] = strval( val ); } if( strcmp( key , "MonthRegistered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDate2] = strval( val ); } if( strcmp( key , "YearRegistered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDate3] = strval( val ); } //======================================================================================== if(IsPlayerConnected(playerid)) { new string3[256]; new string[256]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "V-Admin/Users/%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { new pIp[128]; GetPlayerIp(playerid, pIp, sizeof(pIp)); new var[32]; strmid(PlayerInfo[playerid][pPassword], password, 0, strlen(password), 255); format(var, 32, "Password=%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 32, "IP=%s\n", pIp);fwrite(hFile, var); format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pBank]);fwrite(hFile, var); format(var, 32, "Skin=%d\n",PlayerInfo[playerid][pSkin]);fwrite(hFile, var); format(var, 32, "TimesConnected=%d\n",PlayerInfo[playerid][pTimes]);fwrite(hFile, var); format(var, 32, "PlayingHours=%d\n",PlayerInfo[playerid][pHours]);fwrite(hFile, var); format(var, 32, "PlayingMinutes=%d\n",PlayerInfo[playerid][pMins]);fwrite(hFile, var); format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); new year,month,day; getdate(year,month,day); PlayerInfo[playerid][pDate1] = day; PlayerInfo[playerid][pDate2] = month; PlayerInfo[playerid][pDate3] = year; format(var, 32, "DayRegistered=%d\n",PlayerInfo[playerid][pDate1]);fwrite(hFile, var); format(var, 32, "MonthRegistered=%d\n",PlayerInfo[playerid][pDate2]);fwrite(hFile, var); format(var, 32, "YearRegistered=%d\n",PlayerInfo[playerid][pDate3]);fwrite(hFile, var); fclose(hFile); format(string, sizeof(string), "Account %s Created. You can now use /login [password]", playername3); SendClientMessage(playerid, COLOR_YELLOW, string); } } return 1; }
Originally Posted by Pandabeer1337
add this at your login code:
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]); |