new Float:Lvl1Cars[6][4] = { {475,-2403.4028,-585.0956,132.4523}, {496,-2401.5789,-587.4331,132.3648}, {516,-2398.2153,-592.2234,132.4835}, {526,-2396.0784,-594.5043,132.4151}, {527,-2394.3152,-596.9808,132.3637} };
Originally Posted by Weirdosport
for(new a=0; a<6; a++)
{ CreateVehicle(Lvl1Cars[a][0],Lvl1Cars[a][1],Lvl1Cars[a][2],Lvl1Cars[a][3], 0.0, -1, -1, 10); } -1 and -1 are random car colours, and 10 is the respawn time. Seeing as you don't have rotations in the array, I left it as 0.0 |
new Float:Lvl1Cars[6][7] = { {475,-2403.4028,-585.0956,132.4523,124.0673,9,39}, {496,-2401.5789,-587.4331,132.3648,124.0307,66,72}, {516,-2398.2153,-592.2234,132.4835,125.1812,119,1}, {526,-2396.0784,-594.5043,132.4151,125.4051,17,1}, {527,-2394.3152,-596.9808,132.3637,126.0274,66,1} };
for(new a=0; a<6; a++) { CreateVehicle(Lvl1Cars[a][0],Lvl1Cars[a][1],Lvl1Cars[a][2],Lvl1Cars[a][3], Lvl1Cars[a][4], Lvl1Cars[a][5], Lvl1Cars[a][6], 10); }
D:\Drift\gamemodes\drift.pwn(32) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(32) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(32) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(33) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(33) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(33) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(34) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(34) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(34) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(35) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(35) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(35) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(36) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(36) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(36) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(37) : error 052: multi-dimensional arrays must be fully initialized D:\Drift\gamemodes\drift.pwn(773) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(773) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(773) : warning 213: tag mismatch Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
enum CARS_DATA
{
MODELID,
Float:X,
Float:Y,
Float:Z,
Float:A,
C1,
C2
};
new Lvl1Cars[][CARS_DATA] =
{
{475,-2403.4028,-585.0956,132.4523,124.0673,9,39},
{496,-2401.5789,-587.4331,132.3648,124.0307,66,72},
{516,-2398.2153,-592.2234,132.4835,125.1812,119,1},
{526,-2396.0784,-594.5043,132.4151,125.4051,17,1},
{527,-2394.3152,-596.9808,132.3637,126.0274,66,1}
};
for(new a=0; a< sizeof Lvl1Cars; a++)
{
CreateVehicle
(
Lvl1Cars[a][MODELID],
Lvl1Cars[a][X],
Lvl1Cars[a][Y],
Lvl1Cars[a][Z],
Lvl1Cars[a][A],
Lvl1Cars[a][C1],
Lvl1Cars[a][C2],
10
);
}
D:\Drift\gamemodes\drift.pwn(783) : warning 217: loose indentation D:\Drift\gamemodes\drift.pwn(800) : warning 217: loose indentation D:\Drift\gamemodes\drift.pwn(1609) : warning 219: local variable "Z" shadows a variable at a preceding level D:\Drift\gamemodes\drift.pwn(1610) : warning 219: local variable "X" shadows a variable at a preceding level D:\Drift\gamemodes\drift.pwn(1611) : warning 219: local variable "Y" shadows a variable at a preceding level D:\Drift\gamemodes\drift.pwn(1633) : error 035: argument type mismatch (argument 2) D:\Drift\gamemodes\drift.pwn(1634) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(1634) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(1634) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(1649) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(1650) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(1651) : warning 213: tag mismatch D:\Drift\gamemodes\drift.pwn(1611) : warning 203: symbol is never used: "Y" D:\Drift\gamemodes\drift.pwn(1610) : warning 203: symbol is never used: "X" D:\Drift\gamemodes\drift.pwn(1609) : warning 203: symbol is never used: "Z" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.