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Help using ValidObjects - Printable Version

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Help using ValidObjects - MarcoNecroX - 08.05.2009

Hello !

I finally got the "Valid Objects" List, i wanna know how to use it (i also have the public IsValid blah blah) i'm using xObjects modified by tsha (xobjects basically..) how can I use that funcition?

So i don't suffer any "TimeOut" bugs anymore

Thanx for help

PS: If i get a correct answer that works i'm relasing "Kickstart 2 (Extreme Stunters Version)", a map like the kickstart but in a new place and objects changed (it's above the sea so you'll need a teleport) and also has packages like sandra's script




Re: Help using ValidObjects - MarcoNecroX - 10.05.2009

I really need this