#include <a_samp>
#define GivePlayerHealth
#define pickup
#define GivePlayerArmor
#define GivePlayerWeapon
#define OnPlayerPickupPickup
#if defined playerid
new Health;
new Health;
new Armor;
new Sawnoff
new TEC-9
public OnGameModeInit()
{
Health = CreatePickup(1240, 2, 2000.7, 1568.0, 15.3); //Health
Health = CreatePickup(1240, 2, 2099.9, 2186.5, 13.4); //Health
Armor = CreatePickup(1242, 2, 2100, 2184,.3, 13.4); //Armor
Sawnoff = CreatePickup(350, 2, 2100.8, 2168.8, 13.4); //Sawnoff
TEC-9 = CreatePickup(372, 2, 2100.9, 2170.9, 10.8); //TEC-9
return 1;
}
public OnPlayerPickupPickup(playerid, pickupid);
{
if(pickupid == Health) {
GivePlayerHealth(playerid, 1240, 100);
if(pickupid == Health) {
GivePlayerHealth(playerid, 1240, 100);
if(pickupid == Armor) {
GivePlayerArmor(playerid, 1242, 100);
if(pickupid == Sawnoff) {
GivePlayerWeapon(playerid, 350, 100);
if(pickupid == TEC-9) {
GivePlayerWeapon(playerid, 372, 1000);
return 1;
}
#endif
CreatePickup(model,type,Float:X,Float:Y,Float:Z)
#define GivePlayerHealth
#define pickup
#define GivePlayerArmor
#define GivePlayerWeapon
#define OnPlayerPickupPickup
#if defined playerid
#include <a_samp>
#if defined playerid
new Health;
new Health;
new Armor;
new Sawnoff
new TEC-9
public OnGameModeInit()
{
CreatePickup(1240, 2, 2000.7, 1568.0, 15.3); //Health
CreatePickup(1240, 2, 2099.9, 2186.5, 13.4); //Health
CreatePickup(1242, 2, 2100, 2184,.3, 13.4); //Armor
CreatePickup(350, 2, 2100.8, 2168.8, 13.4); //Sawnoff
CreatePickup(372, 2, 2100.9, 2170.9, 10.8); //TEC-9
Health = CreatePickup(1240, 2, 2000.7, 1568.0, 15.3); //Health
Health = CreatePickup(1240, 2, 2099.9, 2186.5, 13.4); //Health
Armor = CreatePickup(1242, 2, 2100, 2184,.3, 13.4); //Armor
Sawnoff = CreatePickup(350, 2, 2100.8, 2168.8, 13.4); //Sawnoff
TEC-9 = CreatePickup(372, 2, 2100.9, 2170.9, 10.8); //TEC-9
return 1;
}
public OnPlayerPickupPickup(playerid, pickupid);
{
if(pickupid == Health) {
GivePlayerHealth(playerid, 1240, 100);
if(pickupid == Health) {
GivePlayerHealth(playerid, 1240, 100);
if(pickupid == Armor) {
GivePlayerArmor(playerid, 1242, 100);
if(pickupid == Sawnoff) {
GivePlayerWeapon(playerid, 350, 100);
if(pickupid == TEC-9) {
GivePlayerWeapon(playerid, 372, 1000);
return 1;
}
#endif
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Originally Posted by speedruntrainer
CreatePickup(1240, 2, 2000.7, 1568.0, 15.3); //Health
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Originally Posted by speedruntrainer
I took out the rubbish but I kept #if defined playerid. f i take that out, I get 6 errors >_<
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Originally Posted by ferriswheel
Quote:
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?? Nice errors will show up :OC:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(3) : error 031: unknown directive C:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(8) : error 001: expected token: ";", but found "-" C:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(15) : error 001: expected token: "-identifier-", but found "-integer value-" C:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(15) : warning 215: expression has no effect C:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(15) : warning 215: expression has no effect C:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(15) : error 001: expected token: ";", but found ")" C:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(15) : error 029: invalid expression, assumed zero C:\Users\Nel\Desktop\Mijn spullen\GTA Games\Server test gta\filterscripts\pickups.pwn(15) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 6 Errors.
#include <a_samp>
#defined playerid
new Health;
new Armor;
new Sawnoff;
new TEC-9;
public OnGameModeInit()
{
CreatePickup(1240, 2, 2000.7, 1568.0, 15.3); //Health
CreatePickup(1240, 2, 2099.9, 2186.5, 13.4); //Health
CreatePickup(1242, 2, 2100, 2184,.3, 13.4); //Armor
CreatePickup(350, 2, 2100.8, 2168.8, 13.4); //Sawnoff
CreatePickup(372, 2, 2100.9, 2170.9, 10.8); //TEC-9
Health = CreatePickup(1240, 2, 2000.7, 1568.0, 15.3); //Health
Health = CreatePickup(1240, 2, 2099.9, 2186.5, 13.4); //Health
Armor = CreatePickup(1242, 2, 2100, 2184,.3, 13.4); //Armor
Sawnoff = CreatePickup(350, 2, 2100.8, 2168.8, 13.4); //Sawnoff
TEC-9 = CreatePickup(372, 2, 2100.9, 2170.9, 10.8); //TEC-9
return 1;
}
public OnPlayerPickupPickup(playerid, pickupid);
{
if(pickupid == Health) {
GivePlayerHealth(playerid, 1240, 100);
if(pickupid == Health) {
GivePlayerHealth(playerid, 1240, 100);
if(pickupid == Armor) {
GivePlayerArmor(playerid, 1242, 100);
if(pickupid == Sawnoff) {
GivePlayerWeapon(playerid, 350, 100);
if(pickupid == TEC-9) {
GivePlayerWeapon(playerid, 372, 1000);
return 1;
}
#end
I need to get it to work
TEC-9
Tec_9
#defined playerid