I added this to my gang create command..it saves the gang which has been created
Код:
//Create Gang//
if(gangcmd==1) {
if(playerGang[playerid]>0) {
SendClientMessage(playerid, 0x83BFBFFF, "You are already in a gang!");
return 1;
}
for(new i = 1; i < MAX_GANGS; i++) {
if(gangInfo[i][0]==0) {
//name gang
format(gangNames[i], MAX_GANG_NAME, "%s", tmp);
//Gang exists
gangInfo[i][0]=1;
//There is one member
gangInfo[i][1]=1;
//Gang color is player's color
gangInfo[i][2]=playerColors[playerid];
//Player is the first gang member
gangMembers[i][0] = playerid;
format(string, sizeof(string),"You have created the gang '%s' (id: %d)", gangNames[i], i);
SendClientMessage(playerid, 0x83BFBFFF, string);
playerGang[playerid]=i;
//--------SAVEGANG------------------------------------------
new player[MAX_PLAYERS];
GetPlayerName(playerid,player,sizeof(player));
new File:GangFile;
format(string, sizeof(string), "%s_Gang.cer", player);
GangFile = fopen(string, io_append);
new var[32];
format(var, 32, "Gang?=%d\n", playerGang[playerid]);fwrite(GangFile, var);
format(var, 32, "Gang:=%s\n",gangNames[i]);fwrite(GangFile, var);
fclose(GangFile);
return 1;
//-------SAVEGANG-------------------------------------------
}
}
}
return 1;