Command - Printable Version
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+---- Thread: Command (
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Command -
[DSK]Vyorel - 04.05.2009
is good? will work?
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/nrg", cmdtext, true, 10) == 0)
{
if(IsPlayerConnected(playerid))
{
GetVehiclePos(522, X, Y, Z); //NRG
//GetPlayerVehicleID(522, X, Y, Z)playerid;
SendClientMessage(playerid, COLOR_GREEN, "NRG Spawnat!");
}
return 1;
}
return 0;
}
Re: Command -
Packer5 - 04.05.2009
I think that if you open 3 { then you must close 3 }
Re: Command -
Joe Staff - 04.05.2009
and no, is bad won't work
Re: Command -
[DSK]Vyorel - 04.05.2009
Quote:
Originally Posted by Packer5
I think that if you open 3 { then you must close 3 }
|
Sorry!
Edit.
Re: Command -
Rks25 - 04.05.2009
No won't work, you have to create it.
Re: Command -
[DSK]Vyorel - 04.05.2009
Quote:
Originally Posted by RKS_
No won't work, you have to create it.
|
How?
Re: Command -
HB - 04.05.2009
http://forum.sa-mp.com/index.php?topic=100530.0
Re: Command -
XPlatform - 04.05.2009
Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
new veh; // Declare a resuable variable for the vehicle id
new Float:x,Float:y,Float:z,Float:a; // Declare reusable float values for position and angle storage
if (strcmp("/nrg", cmdtext, true, 4) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerState(playerid) == 1) // Make sure the player is on foot
{
GetPlayerPos(playerid, x, y, z); // Get the player position and store it to x, y, z
GetPlayerFacingAngle(playerid,a); // Get the player angle and store it to a
veh = CreateVehicle(522,x,y,z,a,0,0,999999); // create an nrg at the stored positions, colored black,black, respawn time 999999
PutPlayerInVehicle(playerid, veh, 0); // put the player in the driver seat
SendClientMessage(playerid, COLOR_GREEN, "NRG Spawned!"); // announce the vehicle being spawned
}
}
return 1;
}
return 0;
}