need help - Printable Version
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need help -
luckie12 - 29.04.2009
i have a little script of moving Gates in my game mode and compile whas good but if i do /opengate1 i get the message
GATE OPENED!
but the GATE isnt open look:
i have added this on top:
this at create objects:
pawn Код:
gate1 = CreateObject(980, 1385.557617, -2688.828857, 272.734619, 0.0000, 0.0000, 270.0000); // coords of closed gate
this at OnPlayerCommandText
pawn Код:
if (strcmp("/opengate1", cmdtext, true) == 0)
{
MoveObject(gate1, 980, 1385.557617, -2688.828857, 5); //5 is the speed of opening and the coords when the gate is opened
SendClientMessage(playerid, 0x00F600AA, "GATE OPENED !");
return 1;
}
can anyone help me plzz
thx...alot....
Re: need help -
OmeRinG - 29.04.2009
maybe you meant:
MoveObject(gate1, 980, 1385.557617, -2688.828857, 272.734619+5, 5);
Re: need help -
luckie12 - 29.04.2009
Quote:
Originally Posted by OmeRinG
maybe you meant:
MoveObject(gate1, 980, 1385.557617, -2688.828857, 272.734619+5, 5);
|
hm?
what do YOU mean?
Re: need help -
OmeRinG - 29.04.2009
Well, your cordinates are REALLY weird, can you give us the closed gate cordinates and the opened gate cordinates?
Re: need help -
luckie12 - 29.04.2009
Quote:
Originally Posted by OmeRinG
Well, your cordinates are REALLY weird, can you give us the closed gate cordinates and the opened gate cordinates?
|
pff
i have this coord
pawn Код:
CreateObject(980, 1385.557617, -2688.828857, 272.734619, 0.0000, 0.0000, 270.0000);
more i dont have