for(new i=0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { for ( new i = 0; i < MAX_PLAYERS; i ++) { { if (IsPlayerConnected(i)) { if (PlayerInfo[i][pMember] == PlayerInfo[playerid][pMember]) { ShowPlayerNameTagForPlayer(playerid,i,1); ShowPlayerNameTagForPlayer(i,playerid,1); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF99); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF99); } else { ShowPlayerNameTagForPlayer(playerid,i,0); ShowPlayerNameTagForPlayer(i,playerid,0); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF00); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF00); } } } } } }
Originally Posted by WESTre
Alright, so I've been trying countless times to get SetPlayerMarkerForPlayer to work, still I always seem to fail with this.
Код:
for(new i=0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { for ( new i = 0; i < MAX_PLAYERS; i ++) { { if (IsPlayerConnected(i)) { if (PlayerInfo[i][pMember] == PlayerInfo[playerid][pMember]) { ShowPlayerNameTagForPlayer(playerid,i,1); ShowPlayerNameTagForPlayer(i,playerid,1); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF99); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF99); } else { ShowPlayerNameTagForPlayer(playerid,i,0); ShowPlayerNameTagForPlayer(i,playerid,0); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF00); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF00); } } } } } } |
for(new i=0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
for ( new i = 0; i < MAX_PLAYERS; i ++) {
{
for(new i=0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
if (PlayerInfo[i][pMember] == PlayerInfo[playerid][pMember])
{
ShowPlayerNameTagForPlayer(playerid,i,1);
ShowPlayerNameTagForPlayer(i,playerid,1);
SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF99);
SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF99);
}
else
{
ShowPlayerNameTagForPlayer(playerid,i,0);
ShowPlayerNameTagForPlayer(i,playerid,0);
SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF00);
SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF00);
}
}
}
}
Originally Posted by WESTre
Tried that, no luck, still can't see any members of my team on the map
![]() |
forward Markers(playerid);
SetTimerEx("Markers", 1000, 1, "i", i); <-- I don't know if thats correct
ShowPlayerMarkers(0);
public Markers(playerid) { for(new i=0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { for ( new i = 0; i < MAX_PLAYERS; i ++) { { if (IsPlayerConnected(i)) { if (PlayerInfo[i][pMember] == PlayerInfo[playerid][pMember]) { ShowPlayerNameTagForPlayer(playerid,i,1); ShowPlayerNameTagForPlayer(i,playerid,1); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF99); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF99); } else { ShowPlayerNameTagForPlayer(playerid,i,0); ShowPlayerNameTagForPlayer(i,playerid,0); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF00); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF00); } } } } } } }
Originally Posted by WESTre
Код:
forward Markers(); Код:
SetTimer("Markers",1000,true); Код:
ShowPlayerMarkers(0); Код:
public Markers() |
if (PlayerInfo[i][pMember] == PlayerInfo[playerid][pMember]) { ShowPlayerNameTagForPlayer(playerid,i,1); ShowPlayerNameTagForPlayer(i,playerid,1); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF99); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF99); } else { ShowPlayerNameTagForPlayer(playerid,i,0); ShowPlayerNameTagForPlayer(i,playerid,0); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF00); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF00);
forward Markers(playerid);
SetTimer("Markers",1000,true);
public Markers(playerid) { for ( new i = 0; i < MAX_PLAYERS; i ++) { { if (IsPlayerConnected(i)) { if (PlayerInfo[i][pMember] == PlayerInfo[playerid][pMember]) { ShowPlayerNameTagForPlayer(playerid,i,1); ShowPlayerNameTagForPlayer(i,playerid,1); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF99); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF99); } else { ShowPlayerNameTagForPlayer(playerid,i,0); ShowPlayerNameTagForPlayer(i,playerid,0); SetPlayerMarkerForPlayer(playerid,i,0xFFFFFF00); SetPlayerMarkerForPlayer(i,playerid,0xFFFFFF00); } } } } }
ShowPlayerMarkers(1);