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// Help, compile bug \\ - Printable Version

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// Help, compile bug \\ - Chpp - 28.04.2009

So now I have produced a GM for myself and my problem is next. Today I was doing my script when my computer just made a restart. In the middle of compile. So after the restart I open up my GM and what I see, 12k lines is readable and nice, and from then it's just NULNULNUL or something like that. Is there any way to undo it or decompile this half compiled script? Any help would be good!


Re: // Help, compile bug \\ - miokie - 28.04.2009

Maybe use one of the decompilers on the amx, and recive the null areas.

Have you got any backups of your script? Because if the de amx dont work in not sure if there is any more ways...


Re: // Help, compile bug \\ - Chpp - 28.04.2009

WEll I can't handle the damn deamx. Guess i gotta learn to use it somehow


Re: // Help, compile bug \\ - NeRoSiS - 28.04.2009

Search for easy de-amx, it's kind of, easy :P

An application that was created to make de-amx easy =)