Visual Weed System - Printable Version
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+---- Thread: Visual Weed System (
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Visual Weed System -
Dol - 28.04.2009
Hey I put a code together thanks to a few other codes:
Код:
if(strcmp(cmdtext, "/plantweed", true) == 0)
{
if(PlayerInfo[playerid][pDrugs] > 1)
{
new Float:x, Float:y, Float:z, Float:Angle, msg[256];
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, Angle);
x += (5 * floatsin(-Angle, degrees));
y += (5 * floatcos(-Angle, degrees));
weedplant = CreatePickup(3409, 3, x, y, z - 1.5);
format(msg, sizeof(msg), "You have planted a Weed Plant!");
SendClientMessage(playerid, COLOR_WHITE, msg);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s takes some seeds out of his/her pocket and plants a weed plant.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "You do not have any Drug Grams left!");
}
}
I want it so the player can only plant 1 Weed Plant. After he/she used it (walked into it), he/she needs to be able to plant another Weed Plant again so people don't spam Weed Plants on the road.
Also when I planted it my drugs don't decrease, this is my public function:
Код:
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == weedplant)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
PlayerStoned[playerid] += 1;
if(PlayerStoned[playerid] >= 3) { GameTextForPlayer(playerid, "~w~You are~n~~p~Stoned", 4000, 1); }
new Float:PlayersArmour;
GetPlayerArmour(playerid, PlayersArmour);
if(PlayerInfo[playerid][pDrugPerk] > 0)
{
SetPlayerArmour(playerid, PlayersArmour + 10.0);
}
PlayerInfo[playerid][pDrugs] -= 2;
SetPlayerArmour(playerid, PlayersArmour + 10.0);
SetPlayerWeather(playerid, -68);
UsingDrugs[playerid] = 1;
SetTimerEx("DrugEffectGone", 25000, false, "i", playerid);
}
}
Help please
Re: Visual Weed System -
Dol - 28.04.2009
Help please!
Re: Visual Weed System -
Elite1337 - 13.07.2010
"I want it so the player can only plant 1 Weed Plant. After he/she used it (walked into it), he/she needs to be able to plant another Weed Plant again so people don't spam Weed Plants on the road."
English, as far as i read you want a limiter? Like 1 plant per minute? or something?.
Just put a timer in there?