Scripting fuction "sleep"? - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+---- Forum: Help Archive (
https://sampforum.blast.hk/forumdisplay.php?fid=89)
+---- Thread: Scripting fuction "sleep"? (
/showthread.php?tid=74769)
Scripting fuction "sleep"? -
Qeux - 25.04.2009
Is there a scripting function that will act like a sleep where the script pauses then after the sleep count is gone it moves to next line because i made it so that if you walk on a point it teleports you somewhere and if you walk on that point it teleports you back... but it does it like instantly and you get stuck in a teleport back and forth... so is there a fuction that will make the script pause.
Re: Scripting fuction "sleep"? -
Backwardsman97 - 25.04.2009
Maybe like this.
pawn Код:
new Tp[MAX_PLAYERS];//Top
//When you teleport them
if(PlayerToPoint(/*Blah Blah*/))
{
if(!Tp[playerid])
{
//SetPlayerPos
Tp[playerid] = 1;
}
}
else
{
Tp[playerid] = 0;
}
Re: Scripting fuction "sleep"? -
yom - 25.04.2009
It's possible to pause a script but this cause problems like desync, timeouts..
Re: Scripting fuction "sleep"? -
Qeux - 26.04.2009
Quote:
Originally Posted by backwardsman97
Maybe like this.
pawn Код:
new Tp[MAX_PLAYERS];//Top
//When you teleport them if(PlayerToPoint(/*Blah Blah*/)) { if(!Tp[playerid]) { //SetPlayerPos Tp[playerid] = 1; } } else { Tp[playerid] = 0; }
|
thanks man i think i get it
Re: Scripting fuction "sleep"? -
Backwardsman97 - 26.04.2009
You're welcome.
Re: Scripting fuction "sleep"? -
Joe Staff - 26.04.2009
Or have it teleport the person NEXT to the next teleporter =p