if(strcmp(cmd, "/sasdjail", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /sasdjail [playerid/PartOfName] [time(minutes)] [reason]"); return 1; } new playa; new money; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); money = strval(tmp); if (PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pLeader] != 2) return SendClientMessage(playerid, COLOR_GREY, "You are NOT part of the Sheriffs Department!") { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /sasdjail [playerid/PartOfName] [time(minutes)] [reason]"); return 1; } format(string, sizeof(string), "* You Jailed %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "* You were Jailed by Sheriff %s.", sendername); SendClientMessage(playa, COLOR_LIGHTRED, string); SafeResetPlayerWeapons(playa); WantedPoints[playa] = 0; PlayerInfo[playa][pJailed] = 1; PlayerInfo[playa][pJailTime] = money*60; SetPlayerInterior(playa, 5); PlayerInfo[playa][pInt] = 5; SetPlayerPos(playa, 319.4753,313.1263,999.1484); format(string, sizeof(string), "You are jailed for %d minutes. Bail: Unable", money); SendClientMessage(playa, COLOR_WHITE, string); format(string, 256, "%s has been jailed by Sheriff %s [Reason: %s]", giveplayer, sendername, (result)); BroadCast(COLOR_LIGHTRED,string); format(string, sizeof(string), "%s has been jailed by Sheriff %s [Reason: %s]", giveplayer, sendername, (result)); printf("%s",string); } } } return 1; } }
public SetPlayerUnjail() { // new plname[MAX_PLAYER_NAME]; new string[256]; if(PaintballPlayers >= 2 && PaintballRound != 1 && StartingPaintballRound != 1) { StartingPaintballRound = 1; SetTimer("PreparePaintball", 15000, 0); } if(KartingPlayers >= 2 && KartingRound != 1 && StartingKartRound != 1) { StartingKartRound = 1; SetTimer("PrepareKarting", 15000, 0); } if(KartingRound != 0 && KartingPlayers < 2) { StartingKartRound = 0; KartingRound = 0; EndingKartRound = 1; } for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { new newcar = GetPlayerVehicleID(i); new level = PlayerInfo[i][pLevel]; if(level >= 0 && level <= 2) { PlayerInfo[i][pPayCheck] += 1; } else if(level >= 3 && level <= 4) { PlayerInfo[i][pPayCheck] += 2; } else if(level >= 5 && level <= 6) { PlayerInfo[i][pPayCheck] += 3; } else if(level >= 7 && level <= 8) { PlayerInfo[i][pPayCheck] += 4; } else if(level >= 9 && level <= 10) { PlayerInfo[i][pPayCheck] += 5; } else if(level >= 11 && level <= 12) { PlayerInfo[i][pPayCheck] += 6; } else if(level >= 13 && level <= 14) { PlayerInfo[i][pPayCheck] += 7; } else if(level >= 15 && level <= 16) { PlayerInfo[i][pPayCheck] += 8; } else if(level >= 17 && level <= 18) { PlayerInfo[i][pPayCheck] += 9; } else if(level >= 19 && level <= 20) { PlayerInfo[i][pPayCheck] += 10; } else if(level >= 21) { PlayerInfo[i][pPayCheck] += 11; } if(PlayerInfo[i][pJailed] > 0) { if(PlayerInfo[i][pJailTime] > 0 && WantLawyer[i] == 0) { PlayerInfo[i][pJailTime]--; } if(PlayerInfo[i][pJailTime] <= 0 && WantLawyer[i] == 0) { PlayerInfo[i][pJailTime] = 0; if(PlayerInfo[i][pJailed] == 1) { SetPlayerInterior(i, 6); PlayerInfo[i][pInt] = 6; SetPlayerPos(i,246.8439,70.0776,1003.6406); } else if(PlayerInfo[i][pJailed] == 2) { SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player SetPlayerInterior(i, 0); PlayerInfo[i][pInt] = 0; SetPlayerPos(i, 90.2101,1920.4854,17.9422); } PlayerInfo[i][pJailed] = 0; SendClientMessage(i, COLOR_GRAD1,"Warden: You've been released from jail."); SendClientMessage(i, COLOR_GRAD1,"Warden: You've been transported to the LSPD"); format(string, sizeof(string), "~g~LSPD~n~~w~Try to be a better citizen"); GameTextForPlayer(i, string, 5000, 1); if(gTeam[i] == 4) { gTeam[i] = 3; } ClearCrime(i); SetPlayerToTeamColor(i); } }
Originally Posted by MenaceX^
I thought Kaiser should ban 'em.
Go to GF topic... |