if(strcmp(cmd, "/sasdjail", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /sasdjail [playerid/PartOfName] [time(minutes)] [reason]");
return 1;
}
new playa;
new money;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
money = strval(tmp);
if (PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pLeader] != 2) return SendClientMessage(playerid, COLOR_GREY, "You are NOT part of the Sheriffs Department!")
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
GetPlayerName(playa, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /sasdjail [playerid/PartOfName] [time(minutes)] [reason]");
return 1;
}
format(string, sizeof(string), "* You Jailed %s.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
format(string, sizeof(string), "* You were Jailed by Sheriff %s.", sendername);
SendClientMessage(playa, COLOR_LIGHTRED, string);
SafeResetPlayerWeapons(playa);
WantedPoints[playa] = 0;
PlayerInfo[playa][pJailed] = 1;
PlayerInfo[playa][pJailTime] = money*60;
SetPlayerInterior(playa, 5);
PlayerInfo[playa][pInt] = 5;
SetPlayerPos(playa, 319.4753,313.1263,999.1484);
format(string, sizeof(string), "You are jailed for %d minutes. Bail: Unable", money);
SendClientMessage(playa, COLOR_WHITE, string);
format(string, 256, "%s has been jailed by Sheriff %s [Reason: %s]", giveplayer, sendername, (result));
BroadCast(COLOR_LIGHTRED,string);
format(string, sizeof(string), "%s has been jailed by Sheriff %s [Reason: %s]", giveplayer, sendername, (result));
printf("%s",string);
}
}
}
return 1;
}
}
public SetPlayerUnjail()
{
// new plname[MAX_PLAYER_NAME];
new string[256];
if(PaintballPlayers >= 2 && PaintballRound != 1 && StartingPaintballRound != 1)
{
StartingPaintballRound = 1;
SetTimer("PreparePaintball", 15000, 0);
}
if(KartingPlayers >= 2 && KartingRound != 1 && StartingKartRound != 1)
{
StartingKartRound = 1;
SetTimer("PrepareKarting", 15000, 0);
}
if(KartingRound != 0 && KartingPlayers < 2)
{
StartingKartRound = 0;
KartingRound = 0;
EndingKartRound = 1;
}
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
new newcar = GetPlayerVehicleID(i);
new level = PlayerInfo[i][pLevel];
if(level >= 0 && level <= 2) { PlayerInfo[i][pPayCheck] += 1; }
else if(level >= 3 && level <= 4) { PlayerInfo[i][pPayCheck] += 2; }
else if(level >= 5 && level <= 6) { PlayerInfo[i][pPayCheck] += 3; }
else if(level >= 7 && level <= 8) { PlayerInfo[i][pPayCheck] += 4; }
else if(level >= 9 && level <= 10) { PlayerInfo[i][pPayCheck] += 5; }
else if(level >= 11 && level <= 12) { PlayerInfo[i][pPayCheck] += 6; }
else if(level >= 13 && level <= 14) { PlayerInfo[i][pPayCheck] += 7; }
else if(level >= 15 && level <= 16) { PlayerInfo[i][pPayCheck] += 8; }
else if(level >= 17 && level <= 18) { PlayerInfo[i][pPayCheck] += 9; }
else if(level >= 19 && level <= 20) { PlayerInfo[i][pPayCheck] += 10; }
else if(level >= 21) { PlayerInfo[i][pPayCheck] += 11; }
if(PlayerInfo[i][pJailed] > 0)
{
if(PlayerInfo[i][pJailTime] > 0 && WantLawyer[i] == 0)
{
PlayerInfo[i][pJailTime]--;
}
if(PlayerInfo[i][pJailTime] <= 0 && WantLawyer[i] == 0)
{
PlayerInfo[i][pJailTime] = 0;
if(PlayerInfo[i][pJailed] == 1)
{
SetPlayerInterior(i, 6);
PlayerInfo[i][pInt] = 6;
SetPlayerPos(i,246.8439,70.0776,1003.6406);
}
else if(PlayerInfo[i][pJailed] == 2)
{
SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player
SetPlayerInterior(i, 0);
PlayerInfo[i][pInt] = 0;
SetPlayerPos(i, 90.2101,1920.4854,17.9422);
}
PlayerInfo[i][pJailed] = 0;
SendClientMessage(i, COLOR_GRAD1,"Warden: You've been released from jail.");
SendClientMessage(i, COLOR_GRAD1,"Warden: You've been transported to the LSPD");
format(string, sizeof(string), "~g~LSPD~n~~w~Try to be a better citizen");
GameTextForPlayer(i, string, 5000, 1);
if(gTeam[i] == 4) { gTeam[i] = 3; }
ClearCrime(i);
SetPlayerToTeamColor(i);
}
}
|
Originally Posted by MenaceX^
I thought Kaiser should ban 'em.
Go to GF topic... |