Need help with script. - Printable Version
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Need help with script. -
Snyper - 25.04.2009
I am having an issue with my script. I currently have modified two Filterscripts to work accordingly with my Gamemode. One works perfectly well, while my taxi mission seems to be interfering with the two.
I have worked out the normal issues step by step and renames a few "new" functions and "forwards" accordingly, so that both don't interfer with my custom anti money cheat.
However, when I get in my taxi and activate the mission and leave the vehicle, it should normally cancel in 20 seconds. (It was perfectly fine before and worked well)
Quote:
if ((playerTowjob[playerid]>0)&&(warning[playerid]==-1))
{
GameTextForPlayer(playerid,"~w~You have ~r~20 sec ~n~~w~ to enter a ~y~Towtruck",3000,4);
warning[playerid]=SetTimerEx("EndTowJob",20000,0,"%d",playerid);
}
|
It seems this interfers with this...
Quote:
if ((playerTaxiDrive[playerid]>0)&&(warningTaxi[playerid]==-1))
{
GameTextForPlayer(playerid,"~w~You have ~r~20 sec ~n~~w~ to get a Taxi",3000,4);
warningTaxi[playerid]=SetTimerEx("EndTaxiJob",20000,0,"%d",playerid);
}
|
I don't see the issue. I suspect it's somewhere else, but honestly... I don't think there should be. My compiler compiles fine, which only an ingame bug.
EDIT: Well, I seem have to fixed the issue with it intering with the towtruck, but it still won't cancel the mission if I leave the vehicle for more then 20 seconds. I find it important because, if said vehicle explodes or something else, the job will autocancel.. without more command typing.