Die In Water - Printable Version
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Die In Water -
SnAcH - 23.04.2009
Does Anyone Know how to make it so that if a team called "zombies" enter the water they die?
Re: Die In Water -
MenaceX^ - 23.04.2009
Sa-mp doesn't have a specific function, but you can do it by using IsPlayerInArea.
Re: Die In Water -
OmeRinG - 23.04.2009
impossible......
though you can try to get the sea's Z cordinate (which I think is exact 0) and if someone has a number very close to this cordinates then SetPlayerHealth(playerid,0);.
Re: Die In Water -
SnAcH - 23.04.2009
i sore it on a zombie gm on the hosted mini-games server
Re: Die In Water -
MenaceX^ - 23.04.2009
Quote:
Originally Posted by SnAcH
i sore it on a zombie gm on the hosted mini-games server
|
None asked where you do it.
Use Seif's IsPlayerInArea maker.
Then check if a players enters the area, if he does, kill him.
Re: Die In Water -
Rimeau - 23.04.2009
Quote:
Originally Posted by OmeRinG
impossible......
though you can try to get the sea's Z cordinate (which I think is exact 0) and if someone has a number very close to this cordinates then SetPlayerHealth(playerid,0);.
|
What about the mine and underground garages...?
Re: Die In Water -
Think - 23.04.2009
Quote:
Originally Posted by Rimeau
Quote:
Originally Posted by OmeRinG
impossible......
though you can try to get the sea's Z cordinate (which I think is exact 0) and if someone has a number very close to this cordinates then SetPlayerHealth(playerid,0);.
|
What about the mine and underground garages...?
|
Quote:
Originally Posted by MenaceX^
Sa-mp doesn't have a specific function, but you can do it by using IsPlayerInArea.
|
read it again, just use IsPlayerInArea. Its the safest way, the easiest is if the Z coord is below zero.
Re: Die In Water -
RobertGraham - 23.04.2009
Just don't forget that if you making a Map in the Quarry, its below 0.
Re: Die In Water -
rabit7 - 24.04.2009
Quote:
Originally Posted by MenaceX^
Quote:
Originally Posted by SnAcH
i sore it on a zombie gm on the hosted mini-games server
|
None asked where you do it.
Use Seif's IsPlayerInArea maker.
Then check if a players enters the area, if he does, kill him.
|
yes it easy ; ) How make full oxygen ? ;e
Re: Die In Water -
tom_jonez - 24.04.2009
Quote:
Originally Posted by rabit7
Quote:
Originally Posted by MenaceX^
Quote:
Originally Posted by SnAcH
i sore it on a zombie gm on the hosted mini-games server
|
None asked where you do it.
Use Seif's IsPlayerInArea maker.
Then check if a players enters the area, if he does, kill him.
|
yes it easy ; ) How make full oxygen ? ;e
|
if(Z < 1 && !IsPlayerInArea(DEFINE QUARRY AREA)) SetPlayerHealth(playerid,0.0);
now just code the things u gotta do into that