[MAP] B.C.M.A - by: Guedes747 -
Guedes747 - 19.04.2009
SAMP Community i present you:
B.C.M.A
Bone County Military Airfield
[Fixed (20/04/2009)]
Idea/Creator: Guedes747
Work time: 2Hours and 45 minutes [Fix: +1minute]
Location: Everyone knows
Objects Count: 138 Objects [Fix: 141 Objects]
Entrance1:
Entrance2[aka Gate C]:
Protection Rails and road lights:
Helipad:
AA Missile System:
Strobe light:
Warning Signs:
Runway Views:
Pilot Lounge:
Download link (fixed version) :
http://guedestudios.weebly.com/uploa...45303/bcma.zip
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Guedes747 - 19.04.2009
Quick Notes:
You Can Land and Takeoff with any aircraft (except with AT-400)
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Heerlenking - 19.04.2009
Big improvement, good job!
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Aless01 - 19.04.2009
Not bad
I have too did an airfield here on my "map server" but your one look like Area 51 security ( ****** Images :P )
Good job.
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Guedes747 - 19.04.2009
Quote:
Originally Posted by Aless
Not bad
I have too did an airfield here on my "map server" but your one look like Area 51 security ( ****** Images :P )
Good job.
|
****** images? Sorry i don't understand your english
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Weirdosport - 19.04.2009
Very nice map, good finish and no "sticky out bits".
My only comment is that aside from the 2 main entrances you can enter the area via the doors in one of the hangars, a major security flaw :P
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Aless01 - 19.04.2009
Quote:
Originally Posted by Pedro Guedes
Quote:
Originally Posted by Aless
Not bad
I have too did an airfield here on my "map server" but your one look like Area 51 security ( ****** Images :P )
Good job.
|
****** images? Sorry i don't understand your english 
|
Hum sorry
Well i mean, your airfield has a nice security as in the picture below. (it look more real)
(sorry for off topic)
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Guedes747 - 19.04.2009
Quote:
Originally Posted by Weirdosport
Very nice map, good finish and no "sticky out bits".
My only comment is that aside from the 2 main entrances you can enter the area via the doors in one of the hangars, a major security flaw :P
|
Ok ill fix it, i forgot that part....
Quote:
Originally Posted by Aless
Quote:
Originally Posted by Pedro Guedes
Quote:
Originally Posted by Aless
Not bad
I have too did an airfield here on my "map server" but your one look like Area 51 security ( ****** Images :P )
Good job.
|
****** images? Sorry i don't understand your english 
|
Hum sorry
Well i mean, your airfield has a nice security as in the picture below. (it look more real)
(sorry for off topic)
|
Np, and thanks
Re: [MAP] B.C.M.A - by: Pedro Guedes -
ICECOLDKILLAK8 - 20.04.2009
Nice Map
Re: [MAP] B.C.M.A - by: Pedro Guedes -
HB - 20.04.2009
Nice idea, nicely mapped
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Guedes747 - 20.04.2009
Ok, i fixed the Security problem

To get it fixed just add my new objects on "Code" [1st post]
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Fluxxy - 22.04.2009
Really cool!
Re: [MAP] B.C.M.A - by: Pedro Guedes -
shadowski - 22.04.2009
sorry for oftopic but what map editor did you use?
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Guedes747 - 22.04.2009
Quote:
Originally Posted by shadowski
sorry for oftopic but what map editor did you use?
|
No Problem, i use MTA Race
Re: [MAP] B.C.M.A - by: Pedro Guedes -
miokie - 23.04.2009
Good Work! Big improvement on the desert airport...
Re: [MAP] B.C.M.A - by: Pedro Guedes -
SpiderPork - 23.04.2009
Nice one. Could you PM me the link to the rhino and hunter mods :P?
Re: [MAP] B.C.M.A - by: Pedro Guedes -
Guedes747 - 23.04.2009
Quote:
Originally Posted by CSS''Miokie*
Good Work! Big improvement on the desert airport...
|
Thank you
Quote:
Originally Posted by SpiderPork
Nice one. Could you PM me the link to the rhino and hunter mods :P?
|
Mods make players crash
Re: [MAP] B.C.M.A - by: Pedro Guedes -
laser50 - 24.04.2009
lol, that thing does`nt work, i start up and see al the objects then this happened:
lol?
Re: [MAP] B.C.M.A - by: Pedro Guedes -
HB - 24.04.2009
Your interior is wrong. Do SetPlayerInterior(playerid,0); at "public OnPlayerSpawn(playerid)".
Re: [MAP] B.C.M.A - by: Pedro Guedes -
laser50 - 07.05.2009
did`nt it was there for like a minute and then it was gone