else if(CP[playerid] == 107) { CP[playerid] = 108; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 666.6246,-610.2858,16.3359,12.0); } else if(CP[playerid] == 108) { CP[playerid] = 109; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 674.4569,-663.0731,16.1743,12.0); } else if(CP[playerid] == 109) { CP[playerid] = 110; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 479.8856,-607.0667,36.1096,12.0); } else if(CP[playerid] == 110) { CP[playerid] = 111; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 399.3252,-651.4553,28.9172,12.0); } else if(CP[playerid] == 111) { CP[playerid] = 112; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 293.9765,-936.6645,34.4040,12.0); } else if(CP[playerid] == 112) { CP[playerid] = 113; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 264.8790,-1025.4233,56.3853,12.0); } else if(CP[playerid] == 113) { CP[playerid] = 114; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 357.8894,-1165.8429,77.6725,12.0); } else if(CP[playerid] == 114) { CP[playerid] = 115; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 224.6469,-1282.1378,62.3441,12.0); } else if(CP[playerid] == 115) { CP[playerid] = 116; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 338.9374,-1275.5718,53.9556,12.0); } else if(CP[playerid] == 116) { CP[playerid] = 117; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 612.1036,-1124.2577,47.2695,12.0); } else if(CP[playerid] == 117) { CP[playerid] = 118; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 769.0656,-921.3326,56.5044,12.0); } else if(CP[playerid] == 118) { CP[playerid] = 119; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 922.1372,-837.4772,93.7120,12.0); } else if(CP[playerid] == 119) { CP[playerid] = 120; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1358.3433,-695.8266,91.1142,12.0); } else if(CP[playerid] == 120) { CP[playerid] = 121; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1499.6633,-819.1701,68.5449,12.0); } else if(CP[playerid] == 121) { CP[playerid] = 122; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1385.6775,-937.4805,34.1875,12.0); } else if(CP[playerid] == 122) { CP[playerid] = 123; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1523.5165,-929.3434,41.0215,12.0); } else if(CP[playerid] == 123) { CP[playerid] = 124; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1696.9559,-699.1413,46.6881,12.0); } else if(CP[playerid] == 124) { CP[playerid] = 125; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1657.5985,-515.5720,51.9950,12.0); } else if(CP[playerid] == 125) { CP[playerid] = 0; DisablePlayerCheckpoint(playerid); GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string), "Natjecatelj %s je upravo zavrsio WW Race.", name); SendClientMessageToAll(COLOR_LIGHTRED, string); }
Originally Posted by Rk_
Search on wiki for SetPlayerRaceCheckpoint.
And than, use same system as basic cp system with variables. |
Originally Posted by Rk_
First search how to use that on the wiki, than study your code with variables, and make new ones for the new racings system, or you want to replace one?
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